It creates a popup menu of Players/NPC's that you can 'left-click' to target or 'right-click' to target AND announce to a specified channel.
What does Personal Sentry do?
Short answer:
It creates a popup menu of Players/NPC's that you can 'left-click' to target or 'right-click' to target AND announce to a specified channel.
More detailed answer:
By using a combination of the combat log, mouse-over, and direct targetting to gather information; the popup does more than just allow you to target and announce things. It keeps track of targets over time and adjusts the background color fade to let you know which is more recently active (darker is higher priority). It removes dead targets and adds new targets as they appear. It will also update targetted and moused-over targets health (shown by how filled the colored bar is).
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Questions and Answers FAQ:
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Q) How does it work?
A) It senses enemy players by using information from the combat log. It also gathers targets by mousing-over them and by clicking blips on the minimap if you're a tracking class.
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Q) I installed it and I see the minimap icon but where is the popup menu?
A) At fresh install your menu will appear as soon as you mouse-over or target any player or NPC.
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Q) Can I move and/or resize the popup menu?
A) YES, both! Click the 'Lock' icon in the corner of the menu to UNLOCK it, then move your mouse above or below the 'Clear Targets' button and you will get a tooltip telling you when you can drag the menu. You can then LOCK it where you want it to stay. Click the minimap icon of Personal Sentry for sizing/scaling options.
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Q} Will Personal Sentry function when I'm in combat?
A) Yes and no. During combat you can still use the menu to target and/or announce, but no NEW targets can be added until combat ends.
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Q) Why are the popup names yellow color with a skull icon and 'UnKnown'?
A) When targets are not yes stored in Personal Sentry's database they appear this way on the popup. Once you target or mouse-over them the data is saved (if you set it this way) and the correct colors and information will appear next time you see this name. With the exception of Battleground player data this data is saved forever.
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Q) How do I announce targets to my friends?
A)Just 'right-click' on the target's name in your popup and you will target and announce them to the channel you have set.
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Q) Will storing all this information take up too much disk space??
A) No. Even if you stored everything you see in WoW you'd still use very little space. Also, battleground players are stored in the database as temporary. They will be deleted automatically the next time you login into WoW. Players you meet outside of Battlegrounds instead are kept forever.
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Q) Can I search the database to find someone I've seen before?
A) Yes. Use /ps search
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Q) As a tracker; can I add more minimap targets without erasing my current popup?
A) Yes. Just use 'right-click' instead of 'left-click on' the minimap! It will add targets to your current popup (to a total of 10)!
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Q) How do I configure Personal Sentry?
A) Use the minimap icon or type /PS OPTIONS to show the options window. You can try different combinations that suit your needs. You can change alot of settings to suit your needs. Here are a few that might need explanation:
* Sentry Mode: Enables the addon to parse your combat log to create buttons for enemy players that you may not have noticed yet [ON by default].
* Sentry Sounds: When Sentry Mode is enabled this makes a quiet sound for each target it adds to your popup and a much louder noticable sound when it's the first/only target to be added.
* Battleground Mouse-over Mode (tracking classes only): Indicates if you want mousing-over the minimap to automatically acquire and display ENEMY targets [ON by default]. You can turn this off and manually cause the same effect by holding down the SHIFT key while moving the mouse over the minimap!
* Tracking or Mouse-over settings: This allows you to decide which type of targets you want the 'mouse-over' to add to the menu. If you're a tracking class this setting also determines how your minimap clicks work.
* Popup display settings: Lets you choose which direction you want the popup to draw from. Ex: If you prefer to have the menu appear at the bottom of your screen you'll probably want to set this to 'Draw from bottom to top'. You can also reset the popup's position here if it should somehow get moved offscreen.
* Popup Clear Timing: This sets the MAXIMUM amount of time you want any target to appear on your popup menu. Each button is timed according to when you last saw activity from the target. As the time runs out the button background will fade out, letting you know they are less of a threat.
* Pingmode Settings (tracking classes only): Lets you define when you want the audible 'party ping' sound to function as you use the minimap to get targets.
* Storage Mode: Personal Sentry works best by creating a database of every character you target. This option lets you choose wich data should be saved.
* Announce Mode: Specify what channel your target will be announced to when you 'right-click' the button.
* Tooltip Mode (tracking classes only): Lets you choose how you want the tooltips on the minimap to be displayed.
* Target Colors: You can define your own background colors for friends/enemies and unknowns!
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