this addon replaces the super mutants with orks
doesnt replace behemoths
requires broken steel
no weapon changes,
i have made an mmm compatible version but im not sure if anyone on this site uses mmm
replaces the supermutants with orks from warhammer 40k
doesnt replace behemoths
requires broken steel
installation:
copy the meshes and textures to the folder in your data folder
put the .esp file in the data folder
activate it using data files when you load it up or using fomm
my game crashes when this is in
hmmm, try reinstalling the .esp
ohhh yeah, just remembered, if it crashes on startup that is because it requires broken steel, the fallout 3 expansion
ill test it up guys,
not sure why it is
i think this may be my mistake, sorry
im reuploading it now, if it crashes tell me
should be fixed though
hey i got the finaly got the mods working last night but today i found it crash after 20mins then when i tried the ork mod i got the exclamation mark for the super mutants/orks and after that there was 2or3 exclamation marks were there should be a cuboard in springvale after i removed the mod.the work so far is epic.its savage u brought 2 of my favourite games together.rock on with the epic work.
Why does it require broken steel.