Madin's Ore purifier from C&C: Red alert History (includes a new tiberium version).
Files include all necessary XML, W3X, and texture files needed for editing and compilation.
It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all. Of course you can check the XMLs, I've added a couple of comments, in that regard.
This uses Lauren's 'ObjectGenericHC.fx' shader file, which has been included in locations correct for both users of Bibber's RA3 based mod tools or those who still use the classic buildmod.bat.
This also includes a 'tiberium' version (basically green replacing orange areas).
You may re-distribute this package as long as all initial files, including this Read me and all uncompiled files, are included.
You may freely use, modify and improve all the graphical assets for any public mod as long as you give proper credits and it is not for any profit.
Ready to use: Yes
Sides: Nod & GDI
Portrait & Buttons: Yes
Build up animation: Yes
Damage textures: Yes
Damage 2 state: Yes
Destruction animation: Yes