Description

Fan-made singleplayer mission for C&C Generals Zero Hour: Rise of the Reds mod (version 1.82).

Preview
Operation Valley of Bears [ROTR]
Comments
Damfoos
Damfoos

C'mon guys, make your own missions and upload it too!

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TheCeLL87
TheCeLL87

It's a lot harder than it seems. Right now they're focusing on new units and mechanics.

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Damfoos
Damfoos

I suggested it to players, not to developers. Developers are busy, I understand it. Wordbuilder is an interesting thing, so I hope somebody will be interested enough and make some custom missions to share.

(I had some practice with it, but I'm bad with scenaries, and now my "mission" is just a map where I can use all of the units and learn some scripting tricks, so I will never upload it)

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MrTimm
MrTimm

youtube video on how the mission looks ?

Most self-made missions are bad and the mapping of the maps as well. (I'm not hating on your work I just want to know if the mission is good enough to be downloaded).

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Damfoos
Damfoos

I send you a PM to avoid the spoilers.

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HopefulMoron
HopefulMoron

what is your youtube channel so that i can see the video later?

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Admiral*Alex
Admiral*Alex

That's the point I/we want to know if the map's good or interesting/different/ the reason to download this.

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Damfoos
Damfoos

There are some things to polish, but it is not a big problem to complete it.

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⭐NourEldin
⭐NourEldin

This mission is very easy

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z741
z741

well no **** wesker, AI does kind of suck >_>

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fenneck89[GER]
fenneck89[GER]

I like it ;)

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Jonesy95
Jonesy95

Not bad for a first mission. I think my main criticism would be that it was a little on the unexciting side at times. As in, all I was doing was moving units through a map. I think the only real challenge came towards the very end. It also felt a tad unpolished around the edges, but not to a glaring extent. Certainly not enough to ruin the experience.

That said, I did actually like having to scout ahead (either using the Hopper gunner's binoculars, or the Troop Crawler scanner) to avoid running into an overwhelming enemy force. Even better was using a scout to bait smaller numbers of enemies back towards my proper combat units. I'm not sure if that was the gameplay style encouraged, but I found it was interesting and worked rather well.

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Guest
Guest

I like this kind of missions, have to take care the units and think well how fight. Very good, thanks.

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Metroidman
Metroidman

the improved ai makes this map unplayable

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Guest
Guest

works well with rotr 1.85

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