I can say I had fun working on the mod. I still find it pretty fun to play. In it, you take the role of a god given mortal flesh, who only has limited access to his abilities. The player uses attacks with a set timelimit, during which as much damage must be done to the enemy as possible, as opposed to having a finite supply of ammo that can be used whenever (although you still need a certain amount of “Omega energy” to activate those attacks). On top of your time-based attacks, you have a “Zeal” meter, which depletes the more energy you use at once, and hurts you when it gets too low. Conserve your energy to conserve your zeal, and you will survive. You’re equipped with four types of Omega energy – yellow, green, red and blue, all of which allow you to perform three separate attacks at a time (one weak, one medium and one strong for each colour type), so the player can learn up to 12 skills in total. There are also two separate player classes – Order and Chaos.

Omega Mutator v1.2
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