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Youtuber Orvis25 suggested that I should make an addon for this mod so I made it :) Just put the gamedata file in your game file and done!

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Npc Drops Artifacts! (1%)1.4.0 (abandon)
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stalker1540418402
stalker1540418402

лучше переделать пару артов на радиацию которые будут выводить из организма это намного лучше а находить арты в трупах я к примеру их нахожу и так без аддона данного

да и решите проблему их несколько мелочные но есть

1) пункт статистика в кпк пропал рейтинг сталкеров и личный также советую сделать так чтоб кратко при открытие рюкзака где имя там же разместить ранг + репутацию

2) нпс такие как миклуха который упер в зону сна и так не вернулся на свою позицию просьба решить данную проблему

3) я заметил тему такую в игре что некоторые групировки начинают неожиданно воевать или заключать союз предлогаю сделать на случай войны или союза как мини квеста чтоб напримере сидор вызвал к себе и говорит что нужно заключить союз с учеными и посылает тебя как дипломата или наоборот если война то попытаться разрешить конфликт или же разжечь по той или иной причины

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Alav.n Author
Alav.n

Ahhh... Sorry, I don't understand Russian, Can you speak English please?

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LifeDecoded1997
LifeDecoded1997

a quick translation:

it is better to alter a couple of artifacts for radiation that will be removed from the body, it is much better, but for example, I find them in corpses and so on without any addon given

Yes, and solve the problem of their somewhat petty but there is

1) the statistics item in the PDA lost the stalkers rating and also I advise you to do so briefly when opening the backpack where the name is in the same place rank + reputation

2) NPCs such as the mikluha who rested in the sleep zone and so did not return to their position, please solve this problem

3) I noticed such a topic in the game that some groups start to suddenly fight or make an alliance in case of war or union as a mini quest so that, for example, sidor summoned you and says that you need to make an alliance with scientists and send you as a diplomat or vice versa if war then try to resolve the conflict or ignite for one reason or another

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SpecShadow
SpecShadow

I got similar idea for the old Misery mod - low rank stalkers dropping cheap arts (something between 2-5% chance) and veterans with 2% for better one, and real masters with pretty good ones.
Would love to see it again.,

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orvis25
orvis25

<3

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Twilight2k
Twilight2k

Thanks for the mod. I'd like the option to make the low ranking stalkers have a chance to drop artifacts.

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Guest
Guest

I dont know if its a bug or not, but the artifacts appear far more regularly than 1% with stalkers likely having 2-3 artifacts on them. It kinda breaks the economy when i get a firefly and a flame every firefight

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Guest
Guest

Yea i think spawn chance is way higher than 1% it feels more like 80% or something.

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Alav.n Author
Alav.n

The drop rate is depends on the enemy ranks, faction and reputation. The higher ranks of stalkers, their drop rates might be around 2% - 5%

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HDKramer
HDKramer

Hi great mod you got there. But your config file is totally different from the one I have when I unpack Anomaly 1.4 (with all the updates).

Your file is missing some sections. Is this normal?

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Alav.n Author
Alav.n

When you unpack Anomaly, you should unpack the whole database. So you will get a lots of files. But here I just change one file only. So other sections is not required in my addon :).

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☣GenezisO☢
☣GenezisO☢

will it work with Dead Air?

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Alav.n Author
Alav.n

I don't think so... But you can try. Please let me know the result if you tried :P

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☣GenezisO☢
☣GenezisO☢

yeah it works for both DA and Anomaly but it is a bugfest :D because rate at which artefacts spawn at dead NPCs is too high, even multiple artifacts spawn per NPC so it is quite crowded with them, sorry for late response, also no logic that artifacts also spawn out of containers so you can't actually get them unless u don't have any empty container

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_shell
_shell

I looked in the files, you have 1% listed under "[base]" for all artifacts and then 1% listed again under each rank of npc. When the base is included in the npc drops, shown as "[stalker]:base", then the 1% for the base is added to the 1% from the stalker's 1% chance resulting in 2% chance across the board for each artifact. When you have around 100 separate 2% chances of dropping an artifact or artifact+container, you are basically going to have one or more drop on every corpse. If you remove all artifact drop chances on all npc ranks and just include "base" after each rank you want to drop artifacts, like this "[stalker]:base" or "[stalker_veteran]:base" then it would be much less game breaking. Reducing the 1% to .5% would help also. Its a bit hard to explain but hopefully you understand what I am saying.

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Alav.n Author
Alav.n

Thank you for pointing that out! But sadly, I completely abandon this addon... I don't think I will edit it anytime soon... maybe you can edit it? :)

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