Drinking, eating and using medicines don't autoclose the Inventory anymore
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Thank you so much. Is it possible to do this for the crafting menu as well?
Thanks for your contribution! I'll be testing it, and if I find anything negative, will report. Thanks again!
Should make it compatible with Trader Overhaul 1.23
Great work btw
it is already compatible
THANK YOU, was meaning to get around to making this when I had time.
any chance u can add like sharpening stones to not close inventory after u use it, it that not possible since it opens a separate window for the repairing stuff. or well there is more that does it too like the pdas u find and the notes u find all close inventory when use them
Can it be done to repair kits?
would appreciate it aswell. a version for repairkits only would be nice since this are the actions you have to do mostly more than twice in a row, depending on the condition of the item that gets repaired
Yeah...I´m currently trying to figure it out if it´s possible. I´ve managed to keep the screen opened but the repair kits don´t repair the 2nd time and so on.
good luck. thanks for looking into it. crafting and cooking is a similar problem, i mean i 'just' have to get into my inventory again and then doubleclick the cookingpot (and have to scroll up the menu, because it's always fully scrolled down for some reason) but just staying in the menu and cook multiple meals in one go would be so much faster in the long run <-<
Sorry but i don't understand what your mod do. In the Vanilla Anomaly default's game, eating, drinking and using medicines doesnt close the inventory. So for me this mod is useless...
Using repair for example, glues, closed inventory, it would be more interesting to do that.
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7 votes submitted.