Version 1.4 of the Next Generation Shaders mod. Changes were no specific, only that nvidia boards were focused on.
Next Generation Shaders v1.4 for Doom 3.
Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher !
Try the kp_slash key to put the gfx modes to your taste (default is the best).
Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for the NEW techniques i used from him.
v1.4 - Especially bettered the NVidia version, far superior !!!
- Bettered also the generic version, but not that far as the NVidia one.
v1.3 - Reduced my exagerated tweakes a little. Now it's more realistic.
v1.2 - More metallic and less plastic light environment.
v1.1 - Some bugs fixed and added a better ambient light !
v1.0 - Initial release.