An update to the Next Generation Shaders mod. This version adds a "more metallic look and less plastic look alike."
Next Generation Shaders v1.2 for Quake 4.
Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher !
Try the kp_slash key to put the gfx modes to your taste (default is the best).
Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
v1.2 - Added more metallic look and less plastic look alike.
v1.1 - Some bugs fixed and added a better ambient light !
v1.0 - Initial release.