This only works with Duke 3D v1.3 (ie a non-atomic version of duke3d.grp). It is really very simple. All it is is a group file like duke3d.grp only it has all new maps and some new art. ;-) when you run the batch files; newnet3d.bat for multiplayer games and newslf3d.bat for lone games, it extracts those files into your duke3d directory. Doing this makes duke3d.exe use these .map files instead of the ones in you duke3d.grp. The batch file then runs duke3d with a different .con file that puts in the names of the boards where the old names were. After the game runs, the batch then automatically deletes the files that it made to save you hard drive space long term.

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