A multiple gametype map.
Map Title : Matroska
Map Version : Final
Author : Rabbit,Peri and additional contributions by Lasti for prefabs
E-mail : firstname.lastname@example.org
Website : www.4mori.biz
xfire : 4morirabbit or peri68
FeedBack Forum topic : 4mori.biz
Game : call of duty 4
Supported Gametype : Multiplayer
: Team Deathmatch
: Search and Destroy
: Capture the flag
: Capture the flag back
: Hold the flag
Map Size : 20+ : Medium Map
Contents of this Package :
Some screenshots,the readme and the map.
Extract the iwd file in your call of duty 4 mod folder (AWE-Extreme-Ace-MW...)
Extrate the FF(fastfiles) in usermaps/mp_matroska (create folder if missing)
Rcon name for map is "mp_matroska"
Construction Time : 21days
Custom Content : None
Known Bugs : Map is created Sas vs spetnaz but works only with mods that have the _teams.gsc updated (Like AWE1.2)
: Some issues with Linux servers with roundbase gametypes (SD-SAB) (Bug 1.5 binaries wich should be updated soon)
Changes from : Beta 1
: Fixed DM and DOM spawn problem with wall and clip
: Fixed SD spawn with 5 degree angle
: Added CTF CTFB to map GSC
: Added and fix prefab 1-A
: Various terrain fixes
: Fixed and clip prefab 1-A windows
: Added Decals where needed
: Moved B bomb to a better place for attacking team
: Added some models here and there
: Updated Grid to map changes
: More stuff I sincerly don't remember :D
: Last but not least added lawnmoyer for grass fans
Credit to Other Authors : Thanks to 4Mori clan for alpha testing the map.
Rabbit:To Peri my GodGenius m8 :D
:Thanks to all community members that have help us once again
:Special thanks to Tally for all the effort he puts in CoD community
:To Lasti for helping us a lot in early stages (then he release 200 nanomaps) :D
Project Info :This map is a project we decided to do to get used to all the new things of cod4 radiant.
We also needed a nice and quick map for our 20 slot Mod server.
Play with us here: 126.96.36.199:28940