An update to the Missile Command map.
---A Dark Crusade Map by Fuggles---
Missile Command is a harkback to the classic arcade game, Missile Command (whoulda thought?).
You control 2 Whirlwinds, and it is your job to protect the base from the rampaging WAAAAGH! heading towards you.
--How to play--
*Please ensure that you have the eliminate victory condition activated and that P1 is Space Marines and P2 is Orks*
Select a whirlwind by pressing 1 or 2. Next press 'g' to select ground targeting before pressing the left mouse button to select a location for ground attack. The whirlwind will now bombard this area constantly, so either g ->LMB another location or press 'q' to cause the whirlwind to cease fire completely.
Each shot costs power, so try and hit groups of orks where possible and try to make sure that you do not leave a whirlwind to bomabard the same patch of land unchecked.
You can recoup missiles by hitting the warboss and recoup bases by lasting out until rounds 4 and 8. The whirlwinds are irreplacable, so be careful of them!
Watch out for firing the whirlwinds at absolute maximum range - it doesn't work! The crazy thing just charges, aims and then resets continually. Presumably in DoW it moves, but it's a bit annoying here. Use 99% range and you'll be fine, have a play. Also annoying is that the map is slightly out as I used curved circles for range, whilst Relic use angled off circles, which my paint package doesn't support :D
Try not to pick Necrons as Player 2, or you may find some unwelcome visitors join the WAAAGH!