The aim of this addon is introducing higher quality sounds and models mostly to weapons but also some other aspects of the game. This addon does not rebalance the original gun play. It is important to notice that this addon is partially finished (alpha, patch 1). Patch 1 contains all the files from the previous version of the addon.
(in production)
It is REQUIRED to change class for assaulter BEFORE INSTALLING. (The addon is built on assaulter and for now, that is the only properly working class).
To install the addon place the "gamedata" folder inside your stalker Call Of Pripyat folder. Merge folders and overwrite conflicting files.
New game IS REQUIRED. (Old saves might "work" but will cause problems like crashes and models or textures not loading in).
Optional step:
You could remove folder "weapons" located at game\gamedata\sounds\ before installing the addon.
It was created for Misery mod and only for that exact version. If you want to use it with any other version or mod you are on your own (im not porting it onto anyhting else).
- Configs for recon and sniper class (this will be done as a last step)
- Replace few more weapon models
Planned (no promises):
- Further diversification of Suppressors audio (for now most guns still go by this rule: if the same ammo and suppresor = same suppressed audio)
- Battlefield 3'ish like scope textures
- More icons reflecting models 1:1 or vice versa
- Full radio soundtrack expanded with new tracks
Swapped weapons:
vsk-94 metro is now 9A-91 (technically the same gun)
Crysis S.C.A.R. aka "XM8 (guerilla camo)" is now "XM8 (camo)" with more neutral model.
M16a1 is now M16a2
Lead artefact container is one cell now - This allows quick slot use.
Crowbar is one cell now - This allows quick slot use.
All Artefacts are easy to see in inventory ("glow" effect).
All Healing (health or/and bleeding) items are highlighted in red (to be easily recognizable within inventory mess).
ALL Stamina boosters are highlighted in cyan (to be easily recognizable within inventory mess).
Lighter is highlighted in fire'ish gradient (to be easily recognizable within inventory mess, also it is quite rare amongst traders, so when they have it you'll know).
New ui icons for all New models stated above.
All defective scopes now have unique icon.
Fixed icon for one of the RPK LMG's.
Shovels now face the same direction.
Added missing inventory icons for spas 12 "carabiner" and spas 12 worn.
Some icons don't necessarily reflect world model 1:1 but they never did in the first place.
Every suppressed shot sound was replaced.
Everything from New models comes with news sounds.
Audio is now playing in synch with animations.
New sharpening stones sounds.
Almost every weapon had at least one sound changed.
OTS-14
SVU
SVD (default)
Mossberg 500 short
AK-47 (corroded)
Restored weapon muzzle flash.
Confusing main menu strings changed. For example: "leave misery" changed to "quit the game" ; "chapters" to "Load Game" etc.
Proper Ogg comments - Adjusted values for all the weapon sounds for the game engine to play them properly.
Fixed one of "heavy freedom suit" upgrades: power_loss = -0.006 changed to -0.06 (~1% → ~10% - there was no other upgrade giving so little so i assumed it was a typo).
Disabled radiation for: controller scalp, burer skin, chimera hide, pseudo giant hide (radiation was so low it was dispersed before it could do any harm but was enough to make radiation icon blink constantly).
Fixed Thermite grenade and repair button position (fix for previous addon version)
Slightly diversified suppressor audio for weapons (compared to previous addon version).
New casing particles.
Multiple position corrections for weapon attachments (WIP)
Unified shotgun shell texture for spas 12 shotguns.
Draw, Holster, Empty sounds are divided into categories pistols/rifles/shotguns/snipers and set for weapons accordingly (heavy weapons are exception from this rule).
Disable radiation whiteout.
Disable radio music.
Alternative healthbars.
The sounds and assets were taken from:
Arsenal overhaul 1.2
Autumn aurora 2
Oblivion lost 2.2
F.O.T.O.G.R.A.F
Narodnaya Solyanka
Shoker weapon mod
The armed zone including older versions
Original weapons renewal
Some sounds were taken from royalty free sites
Mosin, and few suppressor sounds (pm, m4, .45acp pistols) were taken from "Escape From Tarkov" by Battlestate games
Kar98 and m14 sounds were taken from "Playerunknown's Battlegrounds" by PUBG Corporation
EA DICE - sg550 sniper fire sound
CrommCruac - NanoCell Inventory
Groza OC-14 Rebirth - Millenia - ots-14 retexture
Stalker_small_weapon_retex - n_ck-cz - svd and svu retexture
Navaro - a good amount of sounds created by this user were used in this addon.
Kardiofatim (me [duh]) - New inventory icons (most?), audio mixing and synch, configs, compiling, 762x39 casing particles, flipping casing particles (left), bm 16 silver and gold retexture, ak47 rusty retexture, few other retextures, and all the other things that i've forgot.
If you don't see your name in the credits, and it should be there, pm me so i can fix that.
Disclaimer:
I do not claim any sounds, models or any assets used in the addon as mine, i do not own them, or any rights to them. Everything belongs to the respective owners.
If you get a crash with this addon be sure to report it to me but be aware that misery itself is not the most stable mod, the crashes this addon might be responsible for will always be something missing other crashes are not something i will be able to help you with. I checked couple times myself and it seems to work fine but it is just one me and i might have missed some issue/s or forgot to place files in the folder.
(So if you get a crash, open notepad, presss ctrl+v [paste] and if it indicates files missing send it to me either as a comment or pm).
Few typos in the loading screen tips
Few mismatching weapon descriptions
Incorrect upgrade scheme for fn f2000 (tactical)
This has nothing to do with the addon but i would suggest playing on 150 meters alife distance, this way you can avoid or at least reduce chances for:
Noah getting killed. (ai aggros his dog and after dog dies noah aggros the squad that killed the dog and gets himself killed).
Spartacus getting killed.
Bunker research group getting killed.
Corrupting the saves/game at Jupiter map.
File for that is located at gamedata\configs "alife.ltx" switch_distance = 150
Took me long enough... also, Diabeł tkwi w szczegółach.
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Average
81 vote submitted.
love misery sad to see it abandoned , nice job making a new addon for it
following this !
Misery is like Doom in the sense that its the reason we have shooters the way they are today. What would STALKER mods look like if Misery never existed? I dont think Anomaly would be around and CoC would be the best it got.
is there will be another version of this addon ?
Short answers
Yes.
Before March 23rd.*
Not final version.
Not full version.
This looks pretty promising! Looking forward to the next version!
(This comment will be updated from time to time and deleted after patch release)
Progres:
- Finished radio music expansion, over 8 hours of music has been added.*
- Fixed portraits for multiple (40-100) npc profiles.
- New poltergeist psy aura audio (no more ear bleeds)
- Retextured Vis (worn)
- Retextured no armor hands
- Retextured aks-74 camo
* The link for radio music expansion will be provided as separate private link for personal use only.