Added a new menu in the option screen with MadMan's Mess specific options: ennemy quantity, ennemy speed factor, unlimited ammo, and invisibility. Shovels now use shovel ammo (max 5) instead of bayonets. Spawnpoints spawn 2x more people. Dual wielding any single handed weapon except the shadow hand. Weapons pulled backward when you approach walls/enemies.
Duuh, I'm finally releasing my mod, well, a beta version actually (v0.1...,no v0.2...no v0.3,err...v0.4!). I didn't test it completly but AFAIK it is playable, so leechers may enjoy.
However I'm actually releasing it hoping that someone will help me code all that stuff. (<-Well I almost gave up on that now) Anyway as long as you can tell the difference between a for and a while loop, you qualify.
Forum.1cpublishing.eu
MadMan's Mess Mod Content:
Changes:
*v0.4
-Added a new menu in the option screen with MadMan's Mess specific options: ennemy quantity, ennemy speed factor, unlimited ammo, and invisibility
-fixed a bug that caused weapons to flicker when you get close to an obstacle
-fixed a bug that prevented you from getting most left handed weapons
-adjusted weapon bobbing
-fixed ammo display when zooming with a sniper rifle
*v0.3
-HUD shows ammo for both guns when dual wielding.
-spawnpoints spawn 2x more people (save for bosses and some special mobs)
-fixed a bug causing weapons no longer moving up due to the recoil
-fixed a bug where the player couldn't move after doing an execution
-fixed a bug where hiting with the shovel was nearly impossible
-fixed a bug where rifles weren't displayed correctly when reloading or sprinting
-Shovels now use shovel ammo (max 5) instead of bayonets.
*v0.2
-projectiles really leaving from the gun barrel instead of the player's mouth/face
-ztorm's FOV fix:99% (to test)
-Weapons pulled backward when you approach walls/enemies
-Effects attached to weapons (like flames on the flame hand) really attached to the weapon and not conveniently floating where they're supposed to be.
-rewrote a good chunk of the camera code
*v0.1
-Unlimited ammo for all weapons
-Dual wielding any single handed weapon except the shadow hand
-reduced loading time by removing caching(implemented the quick&dirty; way, waiting for confirmation/infirmation that it really does something)
planned features:
-Barbed wire hand take&shred; mode instead of take&throw;:50% (adrenaline cost not set, should depend on target health)
-removing duplicated code in the weapon luas
-rewriting PROPERLY the luas. Done so far: 6 cuts (NEED HELP)
-spawn quantity, godmode and unlimited ammo settings in the game options. (added)
ideas: (later, and if it is possible)
-keeping your weapons when you switch level
crazy ideas: (maybe later, in a long time)
-new crosshair mode: no more aiming cones but a moving/"floating" cross pointing exactly where you will shoot. Maybe 1 cross per weapon when dual wielding.
-lan/online coop mode (<-dream)
notes:
This mod is (so far) designed for solo play. It's very likely that it doesn't work in multiplayer. Reports of how it behaves in MP would/could be appreciated.
Installation: unzip in your NecroVisioN folder.
Removal: run "Remove MadMan's Mess.bat" in your NecroVisioN folder. Take care:
1-it will remove everything in the LSCRIPTS directory, incase you'd have put stuff there.
2-I don't remember if you have a levels directory when you install the game. Anyway I had to modify some level files and it will remove those files too, however it won't restore the originals, IF there were any.
Hey im gonna give this a try, tested this game out quite some time ago on a lackluster pc so it ran awful but i loved the game. Finally got my new pc in yesterday so necrovision is at the top of my list. Thanks for this!
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