Changes the way the condition of weapon/outfit/helmets dropped by dead enemies is calculated Changes the way stashes are spawned and no empty stashes (patch for GSO by Grokitach you need GSO for it to work) And a few fixes along the way ;)
This addon is new game friendly however stashes won't be spawned by it. Meaning there will still be empty addon (and the balance is completely different)
The loot module 02 pairs nicely with Rowans Rebalanced NPC Squad Loadouts : Moddb.com
MCM is necessary to configure certain options : Moddb.com
A lot of random elements are now calculated using interpolation meaning the probabilities are non-linear.
For weapons/outfits there is a significant decrease of probabilities for dropping a weapon/outfit at 50% compared to 45%, meaning you'll get some heat in good condition (30% ~ 40%) but getting a gun above 50% (for helmet its 20%) is very rare !
There is also and optional feature called artificial difficulty that will decrease the condition you get depending on your rank so you don't cheese a legend and get a great gun for it ;)
I have modified the way probabilities are calculated when disassembling outfit with integrated helmets as well. To get a helmet above 20% condition you'll have to disassemble an outfit above 50% condition. I've also fixed a bug where you got different conditions between looking at part condition in the detail menu and actually disassembling !
There is now an option to disable the drop of recipes you've already read (recipes are now guaranteed to drop every x corpses looted) and disable bolt drop without the limited bolt option on as well.
I have modified Grok's Stashes Overhaul to include this new way to calculate probabilities and I've modified it to have no empty stashes. Now stashes have more loot Overhaul but a lot of it is misc ^^ Since GSO works with a tiering system by map meaning the can only get certain tiers for certain maps I've included Simple Upgrade Downgrade addon from Vintar0 so you don't get stuck because you can find a basic toolkit. (There is a different way to calculate weapon attachment on guns found in stashes as well)
GSO by Grokitach is NEEDED for the stash part to work (folder 01), go download it here : Moddb.com
Thanks to Grokitach, Steelhawk28 (original creator of stash overhaul addon), HarukaSai (creator of the beautiful preview art), Vintar0 (creator of the simple upgrade downgrade addon), ravenascendant (helped me a lot script-wise), Maitre des Gages (came up with the idea to use interpolation) and a lot of folks in #modding-development !
I am not very good at balancing, so I've made the addon quite configurable through the configs files and I've made a debug system to help you test your improvements, all infos are in the README. Don't hesitate to PM me your version of proba.ltx if you think you've improved the balance ;)
I'm experimenting with a weird technique for patching. It is (almost) all done from a config fie called "patches.ltx". If you want to use both patches you need to install the WPO patch and then comment the "=false" on the line "[blaklisted_items.ar]"
This addon has a hard conflict with anything that changes death_manager.script or treasure_manager.script
Have Fun Stalker !