My last map, now finished, for GzDoom.
Uses lots of 3D Floors, Slopes, lots Dynamics Lights, New Music, new ambience sounds, etc, etc, etc...
All Readme File is in Spanish, but nothing really important.
The only thing you must to know to play correctly this map is some previous configurations:
When you start map01, you should set "Sector Lightning Mode" to "Legacy", and then, adjust the Brightness, Gamma and Contrast so you dont see the tree at the end of the dark corridor, but you are able to see the pixels of the floor and ceiling.
Then adjust the sound so you hear a far noise. Set the music volume to the same value.
The Sound Sample Rate, should be 65535.
When you finish, press "Use" to start playing.
That is all, just play and no more. You dont need to read more Spanish all over the map (only at the last intermission).
I hope you all enjoy it
And here, download link:
Rapidshare.com
CHANGELOG:
Version 1.0:
- Version 1.0 uploaded to Rapidshare and Megaupload.
Version 1.1:
- One bug have been found and solved. A pair of monsters were getting stuck somewhere in the map, while playing "Ultraviolence". The Flags of those monsters where not correct. That error is now solved.
- At time of writing this lines, this new version is being uploaded, and posted the apropiated link.
TODO LIST:
- A translated version (english) of the readme file, and a file containing the last intermission text.
Esta muy bueno el mapa mucha decoracion y sin sentirse pesada lo unico es que siento un poco vacio el mapa hablando de enemigos pero de hay en fuera muy recomendable.
Voy a descargar el wad aver que tal y despues califico ok =]