Marcion attempts to bring the Black Hand back to the shadow of Nod.
1.Make sure you have Kane's Wrath (duh).
2.Extract the mission folder from the .zip file.
3.Place the mission folder to AppData>Roaming>Command and Conquer 3 Kanes Wrath>Maps
The destination may vary upon which windows you are using e.g. for windows 10 it should be:
C:\Users\User\AppData\Roaming\Command and Conquer 3 Kanes Wrath\Maps
You may need to search for App Data as it can be a hidden file. If you are unsure how to access it, please look online.
4.Open Kane's Wrath and select Skirmish>Custom Maps, the mission title will be in the list.
Interwar Black Hand: Ashes to Ashes
After the Firestorm Crisis, Brother Marcion had Anton Slavik, leader of the Black Hand, assassinated. This move came as a result of Slavik's tirades exposing the Black Hand in a public light. Marcion takes control of the Black Hand as a gifted speaker and respected leader. He works to fade the Black Hand back into the shadow of Nod; believing that denying knowledge to his enemies is the path to overpowering them.
Despite the fall of CABAL, Nod is weak and broken. You, as Marcion, must use your persuasive talents to convince the splintering Nod cells into becoming true believers for the new Black Hand. But be careful, though you wish to return the Black Hand to it's cloak-and-dagger roots, fate may have other plans.
Update 1 (20/10/21): Mission 2: World of Tomorrow added
Update 2 (29/10/21): Mission 3: Purification added
thank you! downloading now
Gotta say, this mission is absolutely no fun at all. I know it fits narratively, but getting chased through a whole map by heroic Wolverines is honestly the opposite fun.
Perfect, it's fit for purpose than
I apologize for missing the new mission for a week. I will play it asap! 😄😄😄😄😄
I have just completed the mission. It was fun. 😂😂😂😂
Mission 1:
Mission 2:
Mission 3:
The Black Hand need better rockets next time...or something hotter :p
Now I know the hotter units are Flame Squads and Flametanks! 😂😂😂😂
the mission was fun but it was too short :(
Not every mission has to be long. Remember that this is mission 2 of a campaign
First of all I want to say that I think it's awesome that you have made all of these cool campaigns for so many games and mods. It's very refreshing to see someone filling in all of the blanks and creating fun little scenarios for folks to enjoy in singleplayer.
I do have a couple notes of criticism on this campaign:
-Ashes to Ashes: the mapping for the canyons feels like several corridors that have been placed side to side, so that the gameplay can exist, while this works for the intended purpose, it makes the map feel artificial. I think it's a cool idea to casually browse pictures from natural environments around the world, to get some ideas for a map that can look natural and visually engaging, while also fitting the necessities of the gameplay. There are many interesting places out there, that could even inspire some cool new ideas for you.
-The World of Tomorrow: on the note of the mission being "too short", I understand that this is the beginning of the campaign, but personally I think the Militia fold a bit too easily, this is Nod that we are talking about after all, guerilla fighters, they didn't fall when GDI's tanks and walkers came, and they wouldn't fall that easily now, either. I don't know what kind of assets are available to you, but maybe you could place some minefields around the town, that would have to be scouted with recon bikes, maybe Marcion's followers have to survive some kind of ambush by Nod guerillas, you know, some Nod tactics. This would also serve to further distinguish the differences between "the Nod of old" and Marcion's ideas, and push the narrative that this is the way forward.
While I appreciate your well-constructed criticisms, I have to disagree.
Ashes to Ashes: The focus is trying to get away from the monstrous Steel Talons onslaught. The caves and canyons are there choke you and limit where you can go because, if you stay out in the open or hesitate, ST will hunt you down and slaughter you. While it may not be natural, it's not intended to be. The environment serves the severe situation.
The World of Tomorrow: The purpose of this mission is to show the Black Hand transitioning into what they become in KW. Marcion came out of nowhere to enforce a new doctrine that the world has not seen before. Therefore, no enemies of him know how to deal with the new Black Hand...yet. The new Black Hand are fast, aggressive and stop at nothing to obtain victory. They also want to be known and feared. A long mission would be a detriment to getting this point across because such aggressiveness could not be maintained for long. You'll also see in the intro that the Nod enemy had to rush into garrisons, they were not fully prepared to have to fight, especially against a force they have no idea about.
Don't worry, I know what I am doing and the two remaining missions will be longer. Thank you for your feedback
the third mission is your best one till now. i really enjoyed it. thanks!