Description

Another bloody town. Another bloody defense. Only been here a minute and we can already hear their howls in the distance. We'll have to shoot, stab, and weld together whatever we can in order to win the day here... #grindhouse

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KF-DeadTown_v4
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Tunnel$
Tunnel$ - - 108 comments

You're right about this being small and tight, I think it's just a bit TOO small and tight. Visually impressive and suiting the theme of dead town.

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Night76
Night76 - - 17 comments

Grass texture still missing with v3.

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Night76
Night76 - - 17 comments

A big glitch where Zeds are falling through the floor at trader near the balcony, corpses, knocked down FP&Scrakes; and money too...

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Atlaimond
Atlaimond - - 66 comments

Nice map. :)
Up-voted. +1

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Attackbadger
Attackbadger - - 48 comments

I like how small it is. It's good for solo games, though. On Multiplayer, the larger volumes of Zeds tend to make this map a little bit, teeny weeny, insy winsy bit impossible.

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Atlaimond
Atlaimond - - 66 comments

Up-voted by 9. It Looks good map. Not too small not too big.
I like this design and the sunset /or/ sunrise looks more great.

I've found three bugs.
Picasaweb.google.com
1st There is a missing texture around the trader pod.
2nd There are two invisible block things beside the wooden beams.
3rd The last Zed (perhaps a large Zed) didn't showed himself. Perhaps he had stuck in somewhere.

I hope I could help.
I wish this map will be one of the official map. :)

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