An edit of a map made by WhyMittens. Uploaded with their permission.
This map was created by WhyMittens at Forums.tripwireinteractive.com
I have done some edits to the map and I am re-uploading it with their permission.
To install the map, place it under steamapps/common/killingfloor2/BrewedPC/Maps
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Changes:
- added choke-points to all apartment doorways, zeds have a much easier time getting around the map now and are less likely to get stuck or "lost".
- adjusted some furniture meshes that were partially embedded in the floor
- removed a few small decorative meshes so they wouldn't be floating if the furniture underneath them gets knocked away.
- added some scenery outside the windows.
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I have included a version of the map without the window scenery for those who preferred the original look. Have fun and be good people!
-KrissieFox/Christina