An advancement on this great house mod, including bug fixes, general fixes and whole new features. Just outside the Imperial City, this adds a house to an area in need of one, making it both functional and fun.
Elder Scrolls IV: Oblivion
Creator : Raiden1803
Location : West Of Weye Inn oustide the Imperial City
Keys : Located inside the well in between the farm house and the stables.
Cost : Free
Installation : Unzip Imperial Estate.esp too your oblivion installation’s data folder.
Then activate the plugin in the data files menu before you launch the game.
By default the data folder is
C:\Program Files\Bethesda Softworks\Oblivion\Data
Finaly Got around to updating my mod and fix afew things.
note: this update should not remove any itmes you may already have
inside the house. but its always a good idea to keep a backup
of your saved game file just incase.
- Basement : Added replaced two of the smaller display cases with a large one.
: Replaced Trapdoor with a wooden ladder.
- 1st & 2nd Level : removed clutter from barrels. this should prevent anything from respawning
a month game time later so all barrels should be usable now.
- Name Change to well cell from 'Imperial Well' too 'Imperial Estate Well' just because it
bugged the hell out of me.
- Fixed Black horse names and changed it back to 'Black Horse'
sorry, i was testing out adding a black horse too the stable and named it 'shadowstorm',
i didnt like how it returend to the stable constantly every time you jumpped off it.
didnt know how to change that so i just took it out and then forgot to rename
- Fixed an issue with clutter respwaning after a month's game time in containers throughout
the house. left 'respawn' checked on some of the containers without knowing, this has been
corrected. I have gone through every container in the house/farmhouse and unchecked respawn to
correct this issue.
other notes :
Apparently their is a strange issue regarding misc/clutter items around the house. if you drag & drop for example a plate
and set it nicely on a table, afew days later it will 'sink through' the table then eventualy go right through it,
then the house. now this doesnt happen with weapons/armor. but its still annoying as hell and i dont know if its
a problem with my mod or the game's physics engine itself. but other than that everything should be fine now.