Description

Now high rank and high or low reputation will pay off by giving you relation points. So NPCs who are normaly neutral will become friends (green on radar and will follow the player if asked) if the player has got the same attitude (reputation) and the NPC is very inexperienced compared to the player!

Preview
High rank and high/low reputation pay off [1.4.16]
Comments
Vardayn
Vardayn

So the grasp of this is that if I'm a high ranking stalker, I'll have Adoring Fans?

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PaterBrown87 Author
PaterBrown87

Well... if you want to put it that way! ;)
I tried to write down the idea of this little mod in the description.

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goodrita
goodrita

is this save compatible? And thanks, doing a loner playthrough and wanted something like this

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PaterBrown87 Author
PaterBrown87

Yes!
I tested everything on different saves and it always worked! The game checks the relations between NPCs and the player on every reload and action, so you can just delete the game_relations.ltx file if you dont like it midgame.

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goodrita
goodrita

Awesome, prob not gonna delete it any time soon but good to know.

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brankovich
brankovich

Hey, great work, any chance you can make this work with dynamic factions addon?

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PaterBrown87 Author
PaterBrown87

Sadly not!
The reason is, that i use 2 tables in game_relations.ltx, which are left empty normaly. But this values are added to the relation values dynamicly changed by that mod.
That would lead to problems, for example "bandits are your enemies" dynaminc relation value -1200. Now Player(high rank) get bonus relation points. Suddenly some bandits are neutral (but start shooting you if you kill an hostile bandit).
Both mods use the same variable to achieve different goals, so i am sorry, but i cannot do it!
Perhaps ask the author of "dynamic faction" if he can add it. He seems to be much better than me in modding, perhaps he can add some filter so that relations points for rank and reputation only get added if the normal relation is neutral!

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son714
son714

Trying this out now. This is a great idea :)

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lowenz
lowenz

Best ideas are really the simple ones like this :D

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Hegel
Hegel

Excellent idea. Thanks a lot for this.

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BlackGus
BlackGus

problems with other add-ons? (AO,STCOCWP,Dinamic Hud, etc etc)

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PaterBrown87 Author
PaterBrown87

This addon changes "game_relations.ltx", so every other mod who changes this is NOT compatible.
But you can copy the values of the tables [rank_relations] & [rank_relations] from this addon to other addons (as long as the tables in that addon are just filled with zeros "0", there shouldnt be any problem)

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-HUN-Riot_Gin
-HUN-Riot_Gin

So, this is not compatible with the DoctorX Dynamic Game Relations 1.2. :'(

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RaptorJesus556
RaptorJesus556

Nice. I play as Ecologist, so getting other factions to follow me around beats the heck out of an orange suited scientist all the time.

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Kyle_K_ski
Kyle_K_ski

Will this mod interfere with DoctorX's great work with factions and quests?

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pavelprovotorov1998
pavelprovotorov1998

Hey there. Can you maybe make a version that is combined with DoctorX's Faction Relations (not the dynamic one) ?

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axebeardbeardaxe
axebeardbeardaxe

I'm guessing it would be possible to use this as a base to make it so that NPCs are randomly hostile or neutral towards the player right?

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