is a mod for GZDoom that uses custom spawners to randomize monsters and items. Many new ones are added and have been carefully selected and placed to present new and unexpected challenges while attempting to maintain a semblance of the original difficulty intended by any given map's author as well as to maintain the original atmosphere of the games. New weapons have also been added in an attempt to maintain these balances but also have been chosen to fit the original atmosphere. As a result of randomizing monster and item spawns, difficulty can potentially be erratic.

Herculine's Doom Upgrade Final

Sounds interesting. Is the mod dead?

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