A small mod to give parts to all helmets for disassembly and repair
Hi all, this is my first mod for Stalker Anomaly. I've always been annoyed I couldn't disassemble the helmets aside from the cloth mask, balaclava, and bandana, so I've added additional parts to all helmets to allow me to do this as well as repair them. Please keep in mind this is based off RC21 and Boomsticks and Sharpsticks (BaS) and overwites the o_helmets.ltx file there, so install / place this mod after BaS. The parts are based off the weight of the helmet (the heavier, the more parts, from 2 to 6(!) parts), and I've tried to take into account the materials and elements it protects from in my part selection. Nothing else is changed aside from the fact that helmets now can be disassembled and repaired with the correct parts. I highly recommend using this with the Work Tool addon for a more self-sufficient experience.
If you want a vanilla version (no BaS), go here
Thanks for the mod, it also annoyed me that you had to leave potentially nice helmets because you could not treat them the same way as weapon and armor.
Yeah it always seemed inconsistent to me that we could do that for almost everything but helmets so I went and fixed it :) Enjoy!
Thank you for this!
Great work!!!
Will it work without BaS?
It doesn't, but that's ok! I've made a version that works with the vanilla RC21, check the bottom of the description!
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thanks much, mod works great
Thank you very much!!! Must have 10/10
6 parts to fix a helmet seems excessive compared to fixing up an exosuit but this is still a cool idea that brings in the helmets up to par with the armor repair system.
It didn't fit that a helmet repair kit could fix a complicated exo headpiece at the same capacity as a regular military helmet.