"I'm in deep now. I retrieved the Horn Of Chaos from the Hammer compound just four days ago. It seems like an age now. The job went well: guards, traps, gates - nothing I can't handle. After getting the horn home and preparing to fence it I hear word on the street is that the Hammers are furious - and scared. That horn must be more than a mere trinket to them and it will be impossible to fence it off now in the City. Time to leave. I've got a trustworthy Southdock contact, Fleur, who can arrange passage for me to a place called Willow Island - home to some wealthy -and discreet- art collectors. I'm leaving tonight... I can't stay any longer as the Hammers are breaking down the door of anyone they suspect of this crime - and heads are rolling. Fleur's house isn't too far away but I'll have to watch out for Hammer patrols - I'm a known thief and sure to be next on their list." On his way to Fleur's Garrett has been ambushed by a pair of Hammerites. He hears gates slam shut as t
=================================================================================== May =================================================================================== Title : Ducal/Hammer Asylum Author : Red Rogue aka Sperry and Asymuth Contact info : email@example.com Version : demo ===================================================================================== * Play Information * Strange things have been manifesting themselves at the regional ducal/Hammerite Asylum... 'Tis up to you to solve to mistery as well as ridding us simultaniously of the priest... Clue meets thief. Game : Thief: The Dark Project Level Name : Hammer Asylum File name : MISS15.MIS Difficulty Settings : Yes Equipment store : No Map / automap : No New graphics : No New sounds : No EAX Support : No Multi language support : No Briefing : No Known bugs : - No EAX - A few, nothing major * Construction * Base : None. Build Time : About 1 night ======================================================================================= * Copyright * This level is (c) by Red Rogue 2000 (ACM). Inspired by the level of 'KOOBZE'