Description

Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.

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Half-Life Resized maps
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Mechanical-Sanity
Mechanical-Sanity - - 517 comments

did you fix the unbalanced combat?

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Maestra_Fenix Author
Maestra_Fenix - - 51 comments

This is only a map pack, doesn't solve any code problems.

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3037
3037 - - 487 comments

Hello. Can i use maps for future changes ? for Unclassic mod ? includes author's in credit's of course

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Maestra_Fenix Author
Maestra_Fenix - - 51 comments

Check next time the description: Github.com

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JimBungus
JimBungus - - 1 comments

Is there a way to have the original water from hls instead of the new textured water?

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Knight45
Knight45 - - 334 comments

I'd like this as-well. It pretty much ruins one of the reasons for using Half Life Source instead of Gold Source.

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thermal7
thermal7 - - 13 comments

Damn, that stuff is good! You even got rid of those ugly cubemaps. I'm amazed at the amount of work you guys put into this.

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NotPB123Windows
NotPB123Windows - - 24 comments

Challenge: try to combine [MOST] of the maps in one without cubemaps

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Guest
Guest - - 687,512 comments

its a nice challenge but it's impossible, source has a map size limit

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NotPB123Windows
NotPB123Windows - - 24 comments

that's unfortunate.

well it's bigger than goldsrc's map size limit. at least i think so.

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RLFD43
RLFD43 - - 11 comments

whenever I start one of these maps the ai is disabled. any way to fix this?
edit: I've already tried the "ai_norebuildgraph" but it still doesn't work

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Guest
Guest - - 687,512 comments

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N-man
N-man - - 3 comments

I didn't like it because the water doesn't have the Fresnel equation, killing one of the most important aspects of Half-Life Source.

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penguiny343
penguiny343 - - 4 comments

can you port this to gmod 12. not gmod 13, gmod 12. please, i need it

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Guest - - 687,512 comments

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