This is the opening statement in the readme, and it certainly caught my eye; Goldrush Xtreme will have you battling under the midst of a Sacred Goldmine below the depths of mount Haru'lgrim.
A revolutionary game in warcraft III map making...
Hive Goldrush
Goldrush Xtreme hosted by clancbs@northrend
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Goldmining:
Battle under the midst of a Sacred Goldmine below the depths of mount Haru'lgrim. Bestow upon three ancient
Dwarven classes, the Warlock, the Mortar, and the Rifleman. Learn to love them. They are devastating, they are
the commander of a force, so greed of Gold that in the Alliance was formed an unstopable feud. A feud which
lasted for decades, a feud which greeds only for power and more Gold. Behold and witness the wars of the Dwarven
Goldminers in the everlasting game of Goldrush.
Features:
The first unique way to gather gold resources. In the depths of mount Haru'lgrim lies abandoned Mine carts
filled with rich coins. Assign Goldminers to these Mine carts by setting the rally point of your base town hall
to the Mine cart's position. The Goldminers will automatically harvest the coins and return it to a gold stash
inside your force's base.
Why use this system? Simply, the hardcore! Its the strategy and aim of the game, to get a routine of gathering gold at the same time as keeping that routine or accelerating it. Otherwise annoy the enemy to the advantage that you will slow their progress down.
This map has items, and special Mines built for fun. These mines have unique capabilities, such as the Enchanted Nova mine, which explodes ice and slows down the enemy.
This map has unique way of upgrading your Hero and the Goldminers. Upgrades are available at the Townhall.
Version changelog:
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- Improved gameplay: Reduced mine carts and positioning of mine carts revamped to employ
more competitive gameplay.
- Miner's Explosive Toolkit: After few version update promises now finnaly interluded a
new system that will expand over future updates.
- Creep Inconviniency: Fixed after a couple of trials. Creeps will not cause colateral
damage to a player's Goldrush activity. Creeps can only entrap goldminers to delay
income.
- Tax system fixed
- Advice system: The game will give Advice to players when they are way behind the competition.
The advice given so far is general, but will be improved overtime.
- Mine cart warning: As requested the game will warn players when their goldmine is low or has collapsed.
- UT rips removed
- Fixed minor bug issues
Contact original mapmaker - DoOs_101@hotmail.com