GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills and attributes, and skill gain is slowed down exponentially to preserve game balance. Skills influence attributes, health and magicka directly. Characters remain diverse throughout the game, with strengths and weaknesses dependent on initial skill choices, skill increases and racial factors.
NB: There is no need to upgrade from 1.07b to 1.07c - the esps are not changed. The only addition for 1.07c is the inclusion of the Werewolf Evolution patch (and slight changes to the readmes, clearly).GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills and attributes, and skill gain is slowed down exponentially to preserve game balance. Skills influence attributes, health and magicka directly.
Characters remain diverse throughout the game, with strengths and weaknesses dependent on initial skill choices, skill increases and racial factors.
Includes optional magicka regeneration. Easily and extensively customizable (see readme).
GCD now works on non-GCD saved games. (though you'll have to go through a fairly boring data entry process the first time you play with a character)If you're upgrading from 1.07 or earlier, then follow the instructions in the 1.07b readme.
Yes!!! I was hoping for an update to this amazing mod!
You can find a more advanced version here
Wolflore.net
That's nice, I got that 2.04 version of it. Altho there are things GCD doesn't fix yet for me. Wondering if somebody can really do a very very significant slow down on skilling and leveling. I love how GCD alters the leveling but it's still too fast even if i got easy, standard or hard variants of GCD; guess not as bad as vanilla tho. Aside that sometimes when an intelligence debuff fades on me, say from spoiled potions, mana goes to zero, but not that big of a deal