Description

This patch aims to add Cannabis cigarettes to the FDD ANIMATIONS + MISSING ANIMATIONS PATCH for S.T.A.L.K.E.R ANOMALY 3.0 (1.5.1)

Preview
Food Drug Drink + Missing Animations Cannabis Patch !DISCONTINUED!
Post comment Comments  (50 - 73 of 73)
n0mad23
n0mad23 - - 35 comments

Love this mod.

Any possibility of you patching it to the latest version of FDD as it seems the missing animations have been added? I don't believe missing animations mod is working with the latest version of FDD, and this requries that....

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BongWatter Author
BongWatter - - 44 comments

Just noticed there was a new update, Adding a update patch to the install rn! Hope you have a great day!

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BudBone
BudBone - - 72 comments

I've just updated my mod as well, Hope I haven't caused you guys to much trouble with my late fix. I've been MIA from stalker for a few weeks now, but luckily I checked back in time last night and noticed the FDD update.

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BongWatter Author
BongWatter - - 44 comments

Yeah, I've been in the same boat lmao, no worries my guy, It's less work for me when I don't have to update my mod hahaha so I'm alright with the late update.
Cheers! Keep on keepin on!

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BudBone
BudBone - - 72 comments

And just a heads up, our script changes are no longer needed. Their is a new cigga_smoke.itx file that takes care of it now.

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BongWatter Author
BongWatter - - 44 comments

Yeah I saw that in the anims file, good on the FDD creator for adding easier modding support for their addon

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BongWatter Author
BongWatter - - 44 comments

Latest FDD update is live!

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billlcarr
billlcarr - - 294 comments

I'm kinda confused. If I install the FDDMAP Patch version after FDDMAP, FDDMAP gets completely overwritten. Is it really necessary to install FDDMAP first?

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BongWatter Author
BongWatter - - 44 comments

As the FDD + MAP Cannabis Patch isn't completely dependent on FDDMAP, the FDDMAP mod, I ripped the script straight from BudBone to create the FDD+MAP CP, It would feel wrong if people didn't download his mod first to install my mod, you feel? One could argue that I'm making people do extra work that isn't necessary, but it just doesn't sit right with me.

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billlcarr
billlcarr - - 294 comments

Gotcha, I totally understand. I really just wanted to make sure there wasn't something I was missing there. Thanks!

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YouniquE
YouniquE - - 33 comments

Can't get this to work, both the Joint and the Marijuana have the standard smoke pack texture during the animation...

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BongWatter Author
BongWatter - - 44 comments

Do you have any other mods installed? And can you let me know if you installed the FDD only or the FDDMAP Patch. Thank you, I'll be keeping my eye on this comment and release a new patch immediately when I figure it out :)

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BongWatter Author
BongWatter - - 44 comments

FDDMAP fix is live, thanks for catching the bug!

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YouniquE
YouniquE - - 33 comments

I made it work with the "Optional" files which makes more real life sense, I will update and let you know if I require further help, until then well ... *passes blunt*

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nb79
nb79 - - 338 comments

I have the same problem, i'm using FDDMAP Patch option and joints use normal cigarrette animation.

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BongWatter Author
BongWatter - - 44 comments

Is this still a problem with the latest release?

Edit: I think it might be items_anm_antirad.ltx messing it up. which I may have to tweak around with later as I haven't played anomaly in a while.

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zoust
zoust - - 359 comments

He was a good smoker.

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fivez1a
fivez1a - - 3 comments

I don't know what changed but the mod's just stopped working for me entirely. I'm testing with only FDD, FDDMAP, and the cannabis patch enabled and using a joint will cause the cigarettes animation to play. If I try using FDD and the cannabis patch only, the camera movement and smoke effects will happen but the actual item animation never happens at all.

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BudBone
BudBone - - 72 comments

Alot of the naming structure has changed for the files we edit to make our changes in food and drug animation, I've got my mod updated, which Bongwatters mod relies on to work correctly. so hopefully he'll have an update here soon since my mod was just fixed today. Ill try and take a look to see if I can find a temporary fix for his cannabis mod.

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Guest
Guest - - 694,023 comments

Im having the lucky cigs aniamtions bug instead of the custom weed anim.. how can I fix this?

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BongWatter Author
BongWatter - - 44 comments

I believe the line of code that refers the objects to their designated animation still labels marijuana or joint to use the lucky cigs animation, I'm uninterested in this project now, and may pick it up when I play the game. Cheers

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BudBone
BudBone - - 72 comments

For the time being while the mods is discontinued I've updated and added this mod as an optional install on my missing animations patch.

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Guest - - 694,023 comments

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bfabien1305
bfabien1305 - - 3 comments

Is there any hint on how to fix the use of the standart cigarette box and cigaretts instead of your joints?

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BudBone
BudBone - - 72 comments

Just updated my missing animations mod, Joints are working again!

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Guest
Guest - - 694,023 comments

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Guest
Guest - - 694,023 comments

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