Description

This patch aims to add Cannabis cigarettes to the FDD ANIMATIONS + MISSING ANIMATIONS PATCH for S.T.A.L.K.E.R ANOMALY 3.0 (1.5.1)

Preview
Food Drug Drink + Missing Animations Cannabis Patch !DISCONTINUED!
Comments  (0 - 50 of 68)
tenacious79
tenacious79

This is what I've been waiting for , if this works you get a 10/10 my dude.
trying now ..... thats acually pretty cool ;) just a shame you take the joint out of a packet , maybe you could just have animate without that ?

but mate fantastic mod.

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BongWatter Author
BongWatter

I JUST uploaded a hotfix for the filters in the carton, sorry if it came out a little late but it's fixed :). Enjoy!!!

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tenacious79
tenacious79

ty , re downloading now :)

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BongWatter Author
BongWatter

If this mod gets popular enough for demand, I may try changing the carton to something more cannabis themed. unfortunately I am too inexperienced to change anything animation wise, but I can try being creative with it. Thank you for the review and suggestion! Have a good day :)

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Guest
Guest

yo if you could make it a bong youd be winning lol

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cringeybabey
cringeybabey

thanks don cheadle

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BongWatter Author
BongWatter

Said **** it and updated the box. Enjoy if you feel like installing it for a third time lmao.

(Ight i updated a little more than just the box)

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grofnjokula
grofnjokula

i play dx8, shouldnt be a problem right? because my carton turns out black with metalic coloring and the cig too. looks weird :/

edit: also a preview picture so i could know how it should look like would be nice. :')

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BongWatter Author
BongWatter

Thank you for commenting your issue, I have very little experience with modding or anything of the sort, but I will try my ABSOLUTE BEST to figure out a fix or reason, I've just added a DX8 warning and will be looking into it instantly. I will get some in game pics shortly aswell! Thanks again

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BongWatter Author
BongWatter

Just uploaded a possible fix with the bump mapping, I believe it might have been the issue, if you could try again and let me know if its fixed, Thank you again :)

Get back to me if you can.

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Feel_Fried
Feel_Fried

"what the hell are you?" xD

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BongWatter Author
BongWatter

Catchy title eh? lmao

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LordZannen
LordZannen

Very nice job. As a new mod author who has only made a single mod without prior experience myself, this is what a mod should be: lightweight and immersive. I wish that our Stalker wouldn't throw away a perfectly good joint after just 2-3 puffs, but I know how time consuming changing animations can be.

You have my thanks, and many thanks to come from the Stalker community.

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BongWatter Author
BongWatter

I increased the filter length in the last iteration, less weed wasted ;)

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The_Doc818
The_Doc818

Stoners of the Zone FTW

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grofnjokula
grofnjokula

Thank you so much for this anyways, but I have to be honest... I just hope the Food,Drugs,Drinks Animations creator sees this and says enought with the ********, here is EXTENDED ANIMATIONS for all food and drinks, and here is your joint smoking and bong ripping. That is what I want.

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BongWatter Author
BongWatter

If you care; DX8 issues have been addressed and patched!

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BudBone
BudBone

Can't wait to try this out once I get my cpu cooler replaced, water pump went out on it. I would love to know how you were able to change the textures of the pack and joints themself. I couldn't find a single program able to edit .anm files, I've been wanting to find a way to have the packs show the correct amount of uses left. Or like you did change something like, let's say the mineral water to look like beards tea.

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BongWatter Author
BongWatter

Love to hear you're getting your rig back up and running. Thanks for commenting! I was able to edit one of the textures used for a cigarette animation and some configs to change one of the cigarette cartons into a cannabis joint carton, then made it so only the Joint and Marijuana items could use the animation with the edited textures. A down side of this is I had to replace one of the other cigarette animations with another. There are 2 Marlborough cigarettes basically, because one cigarette carton has to use another's animation since it's original animation as changed and is being used for the Joint and Marijuana items. Hope this was comprehendible! :)

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BudBone
BudBone

It sounds like you found a good way to get it done. Do you mind me asking what program you use to edit the textures? I noticed they are .dds files.

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BongWatter Author
BongWatter

Paint.net, it's free and essentially just better mspaint. I've found almost every texture/ui file uploaded in mods can be edited using it! The textures can be edited to really do anything, was thinking of adding a slav in a jumpsuit on the side of the THC cartons but decided not to, but it's really just a concept of whatever you want the item to look like. Cheers

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MedsDenier
MedsDenier

FATAL ERROR

[error]Expression : D3DX10GetImageInfoFromMemory(S->pointer(),S->length(), 0, &IMG;, 0)
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 405
[error]Description : Unspecified error

[error]Arguments : c:/games/s.t.a.l.k.e.r. anomaly/bin/..\gamedata\textures\usable_items\injectors\cigar1.dds

I got this crash error from using it with DX10, It works just fine in DX11 and DX8 textures on the box and cig are all black.

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BongWatter Author
BongWatter

You my friend are doing gods work, I've been up for like 30hrs now so imma pass the **** out soon, but I'll take a look at this later, hope it's not an Inconvenience, many, many thanks! There will be an update to address the issues sooner than later :)

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BongWatter Author
BongWatter

I'm very dumbfounded by simple things, such as crash logs, it's a foreign language to me that I've only ever gone to other people for help rather than figuring it out myself, so my patch for DX10 and DX8 might be a little later than expected, that being said, I am and will be working on it until an adequate fix or workaround is found. Thanks!

Also can you let me know if the textures work for the other cigarette packs in the FDD mod for DX8? That would help tremendously!

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MedsDenier
MedsDenier

The other cigarette packs work in DX8, I managed to fix it myself after looking at the textures in MO2.

Your textures were saved in BC7_UNORM with No mipmaps the OG textures are in DXT5 Mipmapped, I just open and re-export it as DXT5 with auto Mipmap and it end up working in DX8 and DX10 with no crash.

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BongWatter Author
BongWatter

I can't thank you enough, I'll begin working out the process, and thank you as well for explaining the process. I will make a patch immediately!

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atotallyrebith
atotallyrebith

Does this add Instrument animations? Like. Putting the harmonica in your mouth. Placing the guitar in your chest ( I think the guitar should just be in your chest moving around. Because if you show the hands you either gonna have to sync the movements of the hand or make it look like your character is just doing play-back lol)
Amazing mod tho. I have it installed right now. It's great

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BongWatter Author
BongWatter

No unfortunately, I don't own the software nor have the education to create custom animations, though the FDD mod is still incomplete, soon I believe they will add proper animations for all of the other actions in Anomaly. Thank you for sharing, love that you like the mod and I hope you have a great day!

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atotallyrebith
atotallyrebith

You are surely lovely

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MilligraM313
MilligraM313

you could just keep the carton, and change the texture of the cig to look more like a joint. I know im not the only one who has stored a joint in your cig box along with cigs for save keeping. Great work by the way!

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BongWatter Author
BongWatter

That was the original mod, the carton remained the same, and I wanted to change it to be a little more immersive. I'll add the new joint textures to the old box and upload it as an alternative texture in my latest patch. Though keep in mind this doesn't change the fact that another cigarette will still be different from it's item name, due to only changing assets and what can use those assets rather than adding adding a new asset for the joint, as I don't know how to make new custom assets yet.

The Old box new joint patch is out!

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nb79
nb79

Like the tobbacos in missing animations mod, when you smoke you don't have smoke coming out for some reason.

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BongWatter Author
BongWatter

I've noticed this too, might have a fix for it. Didn't think anyone cared enough, but i'll start working on it!

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nb79
nb79

I posted on the missing animation mod dude and i found a solution for the missing smoke:

So i took a quick look at the files and:
You need to add this after line 111:
if (string.sub(used_item,1,4) == 'toba') then ciga_effects.ciga_start() end
if (string.sub(used_item,1,4) == 'mari') then ciga_effects.ciga_start() end
if (string.sub(used_item,1,4) == 'join') then ciga_effects.ciga_start() end
if (string.sub(used_item,1,4) == 'hand') then ciga_effects.ciga_start() end

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BongWatter Author
BongWatter

Thank you for posting, what ini did you have to edit for this?

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nb79
nb79

Enhanced_animations.script

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BongWatter Author
BongWatter

Thank you so much, I will include this in my next patch. I hope you have a great day and sesh well!

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Feel_Fried
Feel_Fried

if if if if.... are you writing an AI ? xDDDD
just add some flag for smoke effect to your additional anims sections in anims_list.ltx and check it instead of hardcoded if for each item xDDDD

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nb79
nb79

lol, its the first quick fix that crossed my mind and i made it quickly i didn't even thought much about it, i just wanted it to work.

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MedsDenier
MedsDenier

It was bugging me that your textures replaced the cigarette asset, so I added it as a new asset so it isn't replaced after seeing the other cigs were re-textures of the main asset itself with a bit of trial and error.

I copied the ogf of one of the cigs and brute force it with notepad++ to read your textures instead of the normal one and added a line for it in items_anm_antirad.itx, I just renamed them joint also used FDD as the base but added the missing animations patch to stay compatible.

I added a zip with the stuff I did so you might get a better idea if you saw for yourself,The patch in my zip is different too since the old one crashed with the new edit I did.

Anonfiles.com


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BongWatter Author
BongWatter

Thank you so much, I've been looking for a way to get more into modding and asset making/editing, you didn't have to go out of your way to do this, so I can't thank you enough haha. I'll look into it when im free later and release the patch later tonight. Let me know if you need anything! :) have a good day/night!

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Maximusgamer0710
Maximusgamer0710

thank you

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BongWatter Author
BongWatter

Much Obliged

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Guest
Guest

Finally, now I can experience the full Freedoom power

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Guest
Guest

how about making the carton look like some sort of bag?

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BongWatter Author
BongWatter

I'll try to add that as an optional, but it might be tricky since I won't be able to make it translucent and not a box. I'll reply if i figure out a nice middle ground though! Cheers!

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n0mad23
n0mad23

Love this mod.

Any possibility of you patching it to the latest version of FDD as it seems the missing animations have been added? I don't believe missing animations mod is working with the latest version of FDD, and this requries that....

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BongWatter Author
BongWatter

Just noticed there was a new update, Adding a update patch to the install rn! Hope you have a great day!

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BudBone
BudBone

I've just updated my mod as well, Hope I haven't caused you guys to much trouble with my late fix. I've been MIA from stalker for a few weeks now, but luckily I checked back in time last night and noticed the FDD update.

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BongWatter Author
BongWatter

Yeah, I've been in the same boat lmao, no worries my guy, It's less work for me when I don't have to update my mod hahaha so I'm alright with the late update.
Cheers! Keep on keepin on!

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BudBone
BudBone

And just a heads up, our script changes are no longer needed. Their is a new cigga_smoke.itx file that takes care of it now.

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BongWatter Author
BongWatter

Yeah I saw that in the anims file, good on the FDD creator for adding easier modding support for their addon

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BongWatter Author
BongWatter

Latest FDD update is live!

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