Just do what comes natural. - T. You can call this Brutal Combat or Madness Doom or whatever.
Hi again, folks, this is my new project called FancySFX. I was thinking of doing some MOAR sound mods and call them like.
NOW WITNESS THE POWER OF MY AUDACITY
This is really big update, so here's the changelog:
Update 2. 26/04/19
Brand "new" Minigun from Project Nexus (at least I tried to do something with it).
Improved Beretta shooting sound.
New Fist attack sounds (their quality was dropped a bit for overall quality).
More "punchier" jabs sounds than the previous ones.
New Shotgun and SSG (both barrels) blast sound. Also new pump sound.
New reload sounds for Pistol and Rifle/SMG/AA-12, weee!
New Grenade bounce sound.
New Rocket Launcher PN-ish fire sound.
Completely removed all shooting echoes, so now SMG shooting can be heard (also because of SMG dual-wielding bug with no echo).
New Axe draw sound - Knife unsheathing from Project Nexus.
BFG energy ball explosion now can be heard from longer distance.
All weapons now have one draw sound (except Chainsaw, Hitlersbuzzsaw (wrong pickup and no draw sound), Shotgun and SSG).
No more earraping nuke explosions (replaced with more smooth one), clangs and Shotgun blasts, Rifle shooting was bass-boosted (as 22kHz rate was too bad).
Delay was removed in some original files (except BHITDIR, because of earrape, when shooting shotgun).
Tanks/Turrets (Thompson) and Hitlersbuzzsaw (Type-95) now have better sounds.
New sounds for Revolver.
New distant explosion sound.
Volume level of many sounds was equaled.
Many sounds were crystallized (more clear than the original ones).
Added PN-ish menu sounds.
Windows blast volume was finally decreased, so now you can break all the windows (for example, MAP01), hooray!
New body fall sounds.
New landing sounds (footsteps were removed, unfortunately, but there's version with footsteps).
If you don't want to hear player jumping as it presented in PN, choose "without jump" version.
New platform moving sounds.
Zombiemen are harder now - their in-combat grunt sound was removed.
Improved Zombiemen's scream sound.
New door sounds (opening one was improved and finally added door closing sound, thanks to Rogue Spear).
New body splat sound (alternative classic FPS headshot sound).