Description

Adds exoskeleton power sources to the game. Read Description.

Preview
Powered Exoskeletons
Post comment Comments  (0 - 50 of 168)
redgangsta305
redgangsta305 - - 117 comments

THIS LOOKS DOPE ASF . totally agree exo suits were way too easy to come bye as well as too op but this addon looks like it might add a need for purchasing batteries in bulk as well as holding off on exo suits.

Reply Good karma Bad karma+8 votes
AyeBlin
AyeBlin - - 364 comments

Why you add files that have no change? I compare them to Trader Overhaul and some files are still the same

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

Good day sir. Any way to get a normal exo-backpack coz tis bandit style bag is khmmmmm very unpleasent to look at) Sorry

Reply Good karma Bad karma+2 votes
artifax Author
artifax - - 302 comments

The TO files should add PSUs and military batteries for sale. Which files are problematic?

And for the bag, I need to find or create some better looking icons first. I'm waiting for Update 5 to drop so I can use a separate icon page for it.

Reply Good karma+3 votes
AyeBlin
AyeBlin - - 364 comments

Oh I see now good job!

Reply Good karma Bad karma+1 vote
dwarfplanet
dwarfplanet - - 92 comments

Too easy to come by? Nonsense. Come across a dead body, loot, bingo. Stash and wait till you have enough to repair and or upgrade. Natural as pie.

Reply Good karma Bad karma+3 votes
DDLicio
DDLicio - - 3 comments

FALLOUT 4 power armors?

Reply Good karma Bad karma+3 votes
Pale_Navigator
Pale_Navigator - - 89 comments

Interesting concept. I always thought that the Exos drew their power from an artifact or something.

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

I have an idea, if author dont mind.
Do u see Top-left corner, in inventory screen slots, the empy one to the left of helmet place???
I dont know what class it is, but my idea is to make it the battery place. If we do so it will open the place for backpack(if separation addon is in place), or lock it same as helmet.

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

Ok i get it. Its Binocular))
Moddb.com

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

A dedicated slot would be cool - maybe some 'reserve battery' items in artifact slots could be workable, or add-ons to optimize battery life.

Reply Good karma+2 votes
TDLemon
TDLemon - - 82 comments

what do u mean by optimising battery life?

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

Another moment. Is it intended?
I have an EXO suit that need battery.
I need to upgrade the EXO to run, or just put the battery?
coz now i need upgrade and to put battery to run

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Batteries allow the exo to move normally. WIthout a battery you will be forced to walk. Sprinting is still a special upgrade that needs to be installed.

Reply Good karma+1 vote
whereismy
whereismy - - 238 comments

Really good balancing feature. Thx

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

The backpack-battery for exo gives a description:
" If the power supply is drained completely, the exoskeleton will run on auxiliary power and won't be able to do much else besides keep itself upright. Movement is possible, but extremely taxing on the user, so it is advised to keep the power supply charged at all times. To use this item, equip it like a backpack. Accepts military battery units."
So it should just stand still with 0% energy.

Reply Good karma Bad karma+2 votes
Dalabak
Dalabak - - 196 comments

I always liked this idea. Whenever I get to an exoskeleton, I always feel that the game gets too easy and managing funds and items is no longer that necessary. This is something to keep me on my toes. Thanks!

One suggestion, make it so that the battery can be "placed" into the exoskeleton the same way normal batteries are placed into PDAs and detectors. I just like having an extra backpack slot.

Reply Good karma Bad karma+1 vote
jeffrey11t1523825168
jeffrey11t1523825168 - - 28 comments

this is a brilliant addon to the game

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,312 comments

This comment is currently awaiting admin approval, join now to view.

leoaug
leoaug - - 25 comments

great work.amazing :))

Reply Good karma Bad karma+1 vote
juanplay93
juanplay93 - - 3 comments

Im getting crashes when trying to loot characters equiped with exoesqueleton armor.

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Must be some bug in latest RC version. Let me look into that.

Reply Good karma+1 vote
artifax Author
artifax - - 302 comments

This is fixed now. Grab the new death_manager script

Reply Good karma+1 vote
juanplay93
juanplay93 - - 3 comments

Thanks, it now works perfectly.

Reply Good karma Bad karma+1 vote
ZSHADOWWOLF
ZSHADOWWOLF - - 108 comments

The addon doesn't work. - I can run without servo backpack, and if i wear and charge battery, I still keep losing stamina.
+ in console i see error about:
CCustomoutift: cannot access class member GetadditonalMaxWeight!
+ Sometimes i get crash about this error
Not work at RC17/18

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Hey dude,
Addressed both of those issues in the latest version. Lemme know if you still see problems.
Thanks!

Reply Good karma+1 vote
ZSHADOWWOLF
ZSHADOWWOLF - - 108 comments

Error about: GetadditonalMaxWeight! [Seconds] Not disappear

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Does it still spam your xray log? I saw it come up a few times but couldn't find the root cause - let me know if it causes crashes or anything
EDIT: Found the root cause - it was another call in actor_status

Reply Good karma+1 vote
artifax Author
artifax - - 302 comments

Looks like the value for depleted stamina is too high. I cut it down a bit and will release it soon.
Tested on RC18 and the other basic functionality is working. I'm going to try and pin down the class member issue and update later today.

Reply Good karma+1 vote
zoust
zoust - - 355 comments

Tx for update Stalker

Reply Good karma Bad karma+1 vote
AyeBlin
AyeBlin - - 364 comments

When i right click on the weapon my game crash :c

Reply Good karma Bad karma+1 vote
TheVoidPancake
TheVoidPancake - - 68 comments

I can confirm. I tried to split stack, for 4x Customised Colt, the game instantly crashed.
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/games/anomaly-1.5.0-rc15\gamedata\scripts\_g.script:1865: invalid order function for sorting

This is the error. It can be reproduced 100% of the time.

Edit : With the latest update ( 2.5 ) The problem is solved, there is no more crash, the Console does not show the "GetadditonalMaxWeight! [Seconds]" Error anymore. However, Stacked Items, like weapons and weapon parts are separated from the get go.
Edit 2 :
Another Crash. When I try to right click a Weapon.
* loading script ui_inventory.script
! [ERROR] --- Failed to load script ui_inventory
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ...s/anomaly-1.5.0-rc15\gamedata\scripts\item_weapon.script:166: attempt to index global 'ui_inventory' (a nil value)
! [SCRIPT ERROR]: ...s/anomaly-1.5.0-rc15\gamedata\scripts\item_weapon.script:166: attempt to index global 'ui_inventory' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...s/anomaly-1.5.0-rc15\gamedata\scripts\item_weapon.script:166: attempt to index global 'ui_inventory' (a nil value)

These issues only present when this addon is enabled.

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Dang, must have screwed something up in the script I modified. Let me take a look at it

Reply Good karma+3 votes
artifax Author
artifax - - 302 comments

Hey guys,

I forgot a parentheses when changing ui_inventory.script, which caused it to be invalidated when loading and causing your weapon crashes. It should be working now- sorry about that

Reply Good karma+3 votes
TheVoidPancake
TheVoidPancake - - 68 comments

It's all fine, lot has changed with RC, nothing to be sorry for. Your addon is amazing, and I rather not played and did wait for the fix, than play without it. Great Work.

Reply Good karma Bad karma+2 votes
artifax Author
artifax - - 302 comments

Seems like there's still a bug with updating weight limits. I'm digging into it.
EDIT: Fixed

Reply Good karma+3 votes
AyeBlin
AyeBlin - - 364 comments

About TO patch, I need to install TO first or just install the patch?

Thank you

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

Both are a standalone version of Trader overhaul. I took the entire files and went through them to add the right things, only difference is the recipes are not absurdly expensive like they were in TO.

Reply Good karma+2 votes
AyeBlin
AyeBlin - - 364 comments

How to bind the key?

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

ingame menu-> Settings ->Control ->KeyBinds line Check Exoskeleton Power

Reply Good karma Bad karma+3 votes
AyeBlin
AyeBlin - - 364 comments

Thx you so much!

Reply Good karma Bad karma+1 vote
TDLemon
TDLemon - - 82 comments

How do u like this way of showing the Info on power?

Reply Good karma Bad karma+1 vote
idcurse
idcurse - - 55 comments

спасибо ! очень круто !

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

благодарю вас!

Reply Good karma+1 vote
SparksTheUnicorn
SparksTheUnicorn - - 69 comments

does this were with the muh immersion mod pack?

Reply Good karma Bad karma+1 vote
BenedictSpinoza
BenedictSpinoza - - 10 comments

Great mod! Thank you so much. I really like it. However, I don't understand how to make it work together with Boomsticks trade. I use mod manager and one mod disables the other. So, I can only loot batteries from dead guys which is not really convenient and immersive. Is there any way to make those mods work together (in terms of trade). Thank you again. Great job.

Reply Good karma Bad karma+1 vote
Bestworldeu
Bestworldeu - - 35 comments

Классный аддон. Будет ли обновление под rc 19?

Reply Good karma Bad karma+1 vote
artifax Author
artifax - - 302 comments

This should work with RC19

Reply Good karma+1 vote
nighthitech
nighthitech - - 165 comments

What changes you have made and if it's possible!,in which files.

Reply Good karma Bad karma+2 votes
AyeBlin
AyeBlin - - 364 comments

Item_device.script

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Powered Exoskeletons has not been tagged yet.