Description

This mod makes it so that enemies can throw grenades at you.

Preview
Enemies Throw Grenades (v1.4007)
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LiquidBronze
LiquidBronze - - 1,062 comments

Very nice, thank you! I adjusted the percentage they throw to a lower amount and so far so good, saw a couple NPC's throw grenades in cordon, just the right amount!

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SalviaDivinorum Author
SalviaDivinorum - - 60 comments

Hi LiquidBronze.

Thanks for the comment, I am curious as to how you decreased the likelihood of the enemies throwing grenades at you.

This addon is just the default value, but I think I would like to make a version where they are likely to throw less.

Can you please inform me what variables you edited?

see you.

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SalviaDivinorum Author
SalviaDivinorum - - 60 comments

Perhaps it is this one? [community_percent_Off]

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LiquidBronze
LiquidBronze - - 1,062 comments

Sorry to clarify, I am just guessing this works... I believe it is these lines here: (I do not have proof this works... yet, but the way it translates I believe these are the correct parameters)

I did not test 35 vs 55 either.

[grenade_types] ;--/ используемые гранаты и вероятность их спавна (%)
grenade_rgd5 = 35 ;--/ обычная (осколочная)
grenade_f1 = 15 ;--/ 'лимонка'
;grenade_gd-05 = 20 ;--/ дымовая (10)
;grenade_gs-05 = 10 ;--/#?# световая (10)

используемые гранаты и вероятность их спавна = "used grenades and the likelihood of their spawn"

So if they spawn less in NPC inventory, I would think NPC's use them less, was my logic. Would be good if others test it as well.

The other parameters I am not sure pertain to the actual usage AND spawn rate, as their descriptions dont quite make sense when translated and are the same.

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SalviaDivinorum Author
SalviaDivinorum - - 60 comments

I thought the likelihood of throwing it was at the [community_percent_Off] because the more "elite" groups such as military, duty, freedom and monolith have 90% there for the master difficulty while stalkers have 80% and bandits have 70%.

Also, this number is lower for the lower difficulty levels which makes sense of course.

The spawn rate, I would rather leave that the same.

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Tmp341
Tmp341 - - 52 comments

What is the difference between "[community_percent]" and "[community_percent_Off]"? They both have the same comment, the only difference is the numbers.

Also, don't you think changing grenade spawn percentage would also effect the number you find on a dead/alive body?

Also, "check_period = 180" increasing this would be helpful for spamming.

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SalviaDivinorum Author
SalviaDivinorum - - 60 comments

I also managed to make the enemies throw flash bangs and
smoke screens at you. Those don't seem to affect the throwers, but it will of course affect the player.

That will be uploaded here but I am starved for time...

Changing the spawn percentage is something I experimented with, but during field testing, I noticed that it made enemies spawn with crazy amounts of F1 grenades for some reason and also broke the grenade throwing.

I don't know if I will be able to remedy that, so far
I have not been able to.

I don't know what "check_period" does, are you sure it can reduce the nade spam?

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ColonelRH
ColonelRH - - 770 comments

Hi stalker :)
Can you tell me which unpacker you are using ?

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SalviaDivinorum Author
SalviaDivinorum - - 60 comments

Hi stalker :)

Of course,
Moddb.com

But, to extract the .xdb files that the mods have, this doesn't seem like it works, but this one does work:
Metacognix.com

Download the SoCPUP v1.0 from this website.
Download both extractors, then proceed to extracting the contents of .db and .xdb files from the game and the mods.

those files need to be renamed database.db though or the extractors don't work.

I successfully extracted everything, so let me know if you have any difficulties.

see you.

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ColonelRH
ColonelRH - - 770 comments

Alrighty, thanks :D

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