An Instant Action map.
decided to give the editor a try, found it very pleasant. here's my first map.
1) extract "dustbound" folder into Game\Levels\Multiplayer\IA.
2) extract "dustbound_assets.pak" into Game.
dustbound_assets.pak contains custom objects, textures and materials so the level will not look right if it's missing from the Game folder.
it's an instant action map, i made some custom assets for it (mainly broken wall pieces etc).
visually it's tailored for highspec, with the colors and stuff...
since all the new assets are in a new pak file, they shouldn't cause any problems with playing other multiplayer maps... i hope.