Description

Replaces the old SVD Dragunov with a new model made by Matthew Wilshaw and textures by Blackgrowl. Much higher quality.

Preview
SVD "Dragunov" Remodel/Replacer & Rebalance
Comments  (0 - 50 of 54)
Strogglet15 Author
Strogglet15

Changelog.

UPDATE 3 HOTFIX 1
- Fixed an issue with the 1P29/TULIP on the "Customized" variant, it didn't zoom unlike the others.

UPDATE 3
- Fixed and improved the Normal Maps for all Variants.
- Fixed a bug in DX8/DX9 that made the weapon icons appear overstretched.
- Two new addons: NO-STAL-GIA and Alternative Lynx
* "NO-STAL-GIA". This makes it so the 2nd variant of the SVD, "Customized", uses a somewhat-intricate desaturated green plastic instead.
* "Alternative Lynx". Changes the camo of the Lynx to a much more subtle one.

UPDATE 2
- Added new icons, made by Cr3pis.

UPDATE 1
- Added fixed animations for the Lynx, the big 20-rounds magazine will no longer clip. This is all thanks to "Lord Blundernaut".
- Added a patch for EFT Reposition, made by the author himself.

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Strogglet15 Author
Strogglet15

F.A.Q.

"Will there be 'compatibility patches' with [ADD MOD HERE]?"
No, but I do accept user-made patches, as long as they are good and stable.

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Strogglet15 Author
Strogglet15

[DONATION LINK]
If you feel generous, please give donations to this link:
Ko-fi.com

Also, still [RESERVED].

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volkermord
volkermord

Dont spam!!!
Only frist post is Reserved.
Use edit.

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Strogglet15 Author
Strogglet15

[RESERVED]

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Apathy_Knight
Apathy_Knight

[RESERVED]

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HarukaSai
HarukaSai

[RESERVED]

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Starcry_
Starcry_

[RESERVED]

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LESHEN1
LESHEN1

[RESERVED]

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FΔUST
FΔUST

[RESERVED]

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Feel_Fried
Feel_Fried

[RESERVED]

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Qatapro
Qatapro

[RESERVED]

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DaimeneX
DaimeneX

[RESERVED]

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Zerk.
Zerk.

Whoever says [RESERVED] one more time.........

I'll take ya'll to Brazil.

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LESHEN1
LESHEN1

[BRAZIL RESERVED]

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BlackPiligrim
BlackPiligrim

Круто попробую выглядит красиво! Если можно сразу прошу вас патч совместимости
для Moddb.com

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Strogglet15 Author
Strogglet15

I don't make "Community Patches", but I accept user-made ones as long as they're good and stable.

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Feel_Fried
Feel_Fried

Быстро патч сделал, а то на неделю мут кину =)

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BlackPiligrim
BlackPiligrim

Все еще жду от вас сайгу и вепря! спасибо

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captainfriendo
captainfriendo

Can someone pretty please make a patch for this and the AN-94 remodel this dude did (which is really really good btw!) with the EFT STYLE WEAPONS RE-POSITION? With sugar on top? The latter re-positions the weapons and allows 3-d scopes which is nice.

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Strogglet15 Author
Strogglet15

A patch for "EFT Position" is already available for BOTH mods, get their latest versions.

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captainfriendo
captainfriendo

Lost for words. I'm on it! Was so stoked on the an-94 and so sad at the same time. I used your addon for a few days, but it was weird having one gun with different fov. Then today I saw you did the svd, and it's one of the weapons I haven't used because it needed some love. But... the repositioning is a must for me. Thank you and apathy_knight so much!

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Zerk.
Zerk.

These models looks really nice, it is a must have for my Loner sniper, thank you for porting this to Anomaly.

Are you still going to add more weapon models to Anomaly?

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Strogglet15 Author
Strogglet15

Yeah, I have a Saiga-12K on the works, this one made by Patrick Sutton with all textures by Blackgrowl.
Might think of the VEPR because I found a good model with a common license.

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Schuchart
Schuchart

Do you plan on optimizing the animations? The sprinting animation looks kinda awkward and has some dead lag, at least on my end.

Apart from that, I love the models!

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Strogglet15 Author
Strogglet15

Animations are not my trade, so sadly I can't do much about that.

If someone is willing to do them though, I'll be delighted.

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fridgebro
fridgebro

anomaly weapons animation redux fixes dead frames and the jitter and adds non-scripted partial reloads for the svd. though you will need to merge the animation sections in svd.ltx. personally i use those animations for the lynx as well because the clipping isn't noticeable, just remove the reference to the big mag animation to do this.

also that addon suffers from lazy modder syndrome and packs all its animations into one file, so you will have a lot of unused anims in your files.

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fridgebro
fridgebro

if anyone wants it im gonna try to make a patch for anomaly mags
not entirely sure how it handles traders so bear with me

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fridgebro
fridgebro

done, ill test it and drop it here soon, if you wanna add it to the patches go ahead.

the lynx big mags wont spawn in trader invents or with the gun because of the way anomaly mags handles weapons, same reason you cant obtain mags for guns with calibres changed through upgrades normally, gotta spawn em or add em to trader files manually. i haven't done that just for the sake of compatibility.
best spawn them.

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LESHEN1
LESHEN1

Hello,
I am new to this modding community. Pls tell me if I should ask this message somewhere else, its about arm clipping.

I have noticed one issue with the svd reloads, pardon me for not really playing vanilla, and it is that when the actor reloads the arms clip out as if the hud_fov is set too high. Now I only play at hud_fov set to 0.45 (which is the default, if I remember correctly). Can I set it such that it forces the hud_fov for this specific weapon or even if this is possible at all? Again, please guide me if I should ask this somewhere else.

Regards,
Leshen

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Strogglet15 Author
Strogglet15

I believe what you are asking is how to individually set a "hud_fov", it's relatively easily.

You simply have to go to gamedata\configs\items\weapons\ and in there, in this gun's case, open up w_svd.ltx, with Notepad++ preferably.

In there, you have to go down until you reach [wpn_svd_hud], this is the config used to modify how the HUD display of the weapon works.
Simply put "hud_fov = 0.35", anywhere you'd like. I myself would put it on top of "aim_hud_offset_pos".

It might be you don't have the w_svd.ltx file unless you use this mod, you'll have to refer to the basic modding guide for Anomaly, the Discord Server itself should help you or try finding guides.

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LESHEN1
LESHEN1

Oh! Thanks for the quick reply!

Thanks for testing which hud_fov doesn't make the arms clip!
You're a good man, despite your scary profile picture :)
Yes I will be sure to edit the ltx as per your instructions and also you've got good hands there too - I like the textures very much. Arigato, soshte sayonara.

Regards,
Leshen

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bvcx
bvcx

almost, but no

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R3TR0
R3TR0

For some reason the textures are much worse or broken compared to the screenshots and i don't know what's causing it. Any Idea?

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Strogglet15 Author
Strogglet15

Give a screenshot or I'll have no idea what you're talking about, other than perhaps the fact you're using DX8/DX9 or some shaders that break it.

EDIT: Fixed, he talked with Blackgrowl and found out that it was a faulty Anomaly install.

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SinnerDeadWolf
SinnerDeadWolf

I have the same problem. What is the problem with incorrect installation?

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Guest
Guest

I too have the same problem. Did you find a fix?

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Strogglet15 Author
Strogglet15

Please DO NOT REPLY to any of the first three comments, it's supposed to be used as a log, not a place to bloat with comments.

In regards to this one:
"
Hello Strogglet thanks for giving the SVD some love. I have installed this but i'm now getting getting a weird bug after I try and equip the SVD specifically a CTD with the following (i did check the file is there in the meshes folder) any idea why this is happening?

FATAL ERROR

[error]Expression : M2.valid()
[error]Function : attachable_hud_item::anim_play
[error]File : player_hud.cpp
[error]Line : 467
[error]Description : model has no motion [idle]
[error]Arguments : anomaly_weapons\wpn_svd\wpn_svd_sk1_hud.ogf

Maybe should be in anims? (i'm probably wrong)"

This sounds like a faulty install, or you are using another animation that is also broken.

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killerelk86
killerelk86

Man i love your models! this one really breathes new life into one of my fav rifles.
If you don't mind me asking, do you have any idea why the zoom on the TULIP scopes aren't working for me?

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Strogglet15 Author
Strogglet15

What do you mean? When you aim with the tulip it doesn't zoom?

I think that's because of a conflict with the "alternative aim" itself, try pressing the Grenade Launcher key, which by default is V.

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killerelk86
killerelk86

You say in the mod's description TULIP scops can now ajust zoom on the fly right? or did i missread? in any case my issue is TULIP's only have 4x zoom like they always did9 instead of adjustable zoom.

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Strogglet15 Author
Strogglet15

Hey, I found out that the issue is because I forgot a code on the "Customized" variant that made that feature.

Sorry for the inconvenience.

If you download the latest version, it should work now.

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killerelk86
killerelk86

No Problem whatsoever man. Keep up the excelent work!

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pooms
pooms

The weapon is directed off-center.

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Romas500
Romas500

Ty dude! I am waiting ШАК-12 (аш-12).

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bandit1379
bandit1379

It's a really nice looking model, but for some reason my Kobra sight is way out of alignment, if that one is I assume other scopes might be too. The iron sights also don't line up. This could certainly be due to some mod I have, but I tried turning a few others off and nothing fixed it.

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Strogglet15 Author
Strogglet15

I'm very sure it's an issue on your end, because everything works fine for me.

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bandit1379
bandit1379

Figured it out, had something to do with how/what order I installed Tacticool Scopes, got it working very nice model indeed. And being able to use switch to iron sights!

Any way to use the default inventory icon?

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Shadoweaver25
Shadoweaver25

Good addon! Thx!

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