And here is version 3.0 of Doom 64 weapons only by Nevander,now with Aenima extra weapons from Doom 64 Unabsolved mod (originaly for Zandronum engine)in a separate wad. (updated May 29 2016)
here's the link for both related threads on Zdoom forums Forum.zdoom.org
and here's the link to the moddb pages of version 1 and 2
If you guys want to play with only the D64 weapons,use D64WEAPS,if you want to use the weapons + the 5 extra weapons from Aenima Doom 64 Unabsolved,use D64WEAPX.Also like version 2,there is a wad for those that want to play Ultimate Doom as a non-episodic wad.
I re-released the wad with some minor updates that Nevander made.
Changes in the 5/21/2016 version:
- Flamethrower infinite looping sound bug fixed
- Flamethrower first person sprite size adjusted
- BulletPuffs added to the Nailgun nail impacts into walls
- Nailgun nails will now stick into the wall instead of sticking on the very tip
Here's is the 5/29/2016 update
-weapons and items wont be crushed by doors & any crushing obstacles.
can i use this with zdl and gzdoom?
yes you can use Zdoom launcher and GZdoom with this.
This comment is currently awaiting admin approval, join now to view.
Can You Upgrade The Unmaker?
Will this work with brutal doom 64???
Why do shotgun weapon pickups give me the super shotgun?
can you make a version thats compatible with beautiful doom?
gostei muito do mod! parabéns.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
3 votes submitted.