All credits on addon, i decided created this addon because i loved much this mod
Adapted Mod for CE: PROJECT VOID for DOOM 64 CE
Mod HD Textures with Addon Support: Doom 64 Retribution AI HD
This addon adds new option, monsters, weapons, difficulty and maps like Entryway MAP36, Hangar MAP37 and Icon of Sin MAP38 its secret maps, you need found these maps on Terror Core MAP11, The Spiral MAP19 and Unholy Temple MAP23
Three new demon keys are upgrade for Raiden weapon
Changelog v3.2:
Changed sprites on Revenant
Added new monster is Nightmare Revenant replaced other Revenant look like Gorvenant
Added new weapons they are Auto Shotgun, Uzi and Mini Unmaker
Added wad optional HQ Sounds from Doom 64 CE
Added drop casings on Spider Mastermind
Added new option is Bullet Tracers
Removed things on version Mapfriendly gameplay, like not used textures
Now the new bosses of the mod when they die have explosion animation like Cyberdemon
Reworked on secret maps they are Entryway, Hangar and Icon of Sin
Reworked on Flamethrower and [Unmaker/Raiden] laser trails
Fixed small bugs on cast sequence
Optimized drop casings
nice work
wow, thanks dude :)
Can you add shell casings for the Assault Rifle and New Chaingun?
Can you also increase the fire rate of the Assault Rifle?
I try it :)
The Revenant alert and death sounds are the Doom 2 Revenant sounds and not the PSX Doom Revenant sounds.
Thanks for help to fix bugs xD
What are you planning to add next?
new version comming :)
Could you add the cut weapon from Doom 64 that was seen in a magazine?
It's design looks like it was meant to be a flamethrower.
Tapatalk.com
I try it :)
brutal doom 64 actually has the cut laser-gun in it
Moddb.com
perhaps you could use their code, would save you a lot of work ;)
Okay :)
Nice addon - but I think the revenant sprite at Forum.zdoom.org looks much better than the one in your mod. Maybe when it's finished you can add it in.
I need help on this animation style revenant d64, example death, pain and attack
Bug: Super Shotgun Guy, Plasma Zombie and Beheaded Rocketeer can't be gibbed.
Can you please send screenshot?
Nevermind they can be gibbed.
Okay xD
Maybe you could give the Arch-Vile the unused PSX sounds. Download link in the description of the video.
The new Archvile its crap, the sound should have same Baron of Hell or i replace for this :D
I do agree that the Arch-Vile in this addon doesn't look that good.
Doom 64 its dark crap, Archvile needs crap too xD
OH YEAS, THE BEST MOD EVAH - thanks for making such a good stuff m8
No problem xD
I am amazed how well most of the new monsters fit the overall style of D64! I do have some concerns regarding the guy with the pumkinhead tough lol but thats probably just a matter of personal taste :)
However: It is really a damn nice addition and adds a lot of fun :)
Oh, thanks dude xD
id rather have the pumpkinhead than the stupid Nico Lord and Ferrobus where it's just badly cropped dudes' heads on a Knight..
I like most of the monsters, but I still have some issues with the new weapons. The Grenandelauncher is fine but whats the purpose of assault rifle and this weird shrink-chaingun? I don't see any real extra worthiness and they are cluttering up the weapon selction around there (IMHO)
However: The upgraded Unmaker is -cool-! Probably it just should replace the classic one? :)
Its not Unmaker, is extra weapon named Raiden, the Assault Rifle its from Brutal Doom 64
I believe the other chaingun you're referring to has an increased rate of fire, not sure if it does more damage but I think that's the only difference. Personally I've found it very useful and I think a huge weapon selection is a big plus but I can see where you're coming from since there's not that big a difference between the two chainguns.
The Minigun it's more speed fire than Chaingun and Assault Rifle have better aim fire
Thanks for clarifying that, you've done an excellent job with this addon so far. Really love the new weapons and all the monster variants. Thanks for the frequent updates:)
No problem friend :D
Can you please post the load order? in the description or the readme incluided
D64RTRCPV[v1.5].WAD
D64RTR_BRIGHTMAPS.PK3
D64RTR_PROJECT_VOID_V2.8.PK3
Pretty cool stuff so far. The only issue I have is that when i kill the tall chaingunner zombies, their corpse just sort of floats in the air.
What is the bug, please send screenshot :/
A very well made and fun addon with great content! :D
I also love how you took the skulltag weapons and made them fit with Doom 64, and the rifle in my personal opinion is perfectly balanced.
Heck I'd download this for the weapons alone.
Really the only thing I would change is the Rifle needs a more smooth animation when you have modern animations toggled.
Okay, thanks for view my mod :)
Can you add a new Plasma Rifle based on the design of the Doom 3 Plasma Rifle? You have added several BFG's so you should add a new Plasma Rifle.
Well, maybe i add
I really like your mod, it was what I was searching for to improve my WAD playing experience, as other Doom 64 conversions often had glitches and bugs. It took me a month but I am glad I found it! Is there a doomworld page or discord server where I can follow this or keep track of it?
Okay, no problem :)
can you add a spawn guide for the demons
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I got a question, if I wanted to make a copy of this, and wanted to remove enemies and weapons from the copy, how would I do that?
What I'm trying to say is for the most part, I think it is fun to a degree with all these wacky over the top enemies, though I was mainly hoping for only the enemies absent from Doom 64 to be included. (Heavy Weapon Dude, Revenant, Arch-Vile, Spider Mastermind and the Scrapped Hell Hound and female demon enemies.) All and all, the sprite work despite most of the enemies being copied from the base enemies are actually quite impressive.
There is a bug in the Project Void chaingunner's code. His death animation ends with a shift back from a frame of his corpse on the floor to one of his corpse falling to the floor. This really should be fixed. (I would have posted a screenshot here, but I couldn't figure out how to add the picture to my post.)
It's normal, well post screenshot on imgbb or on other thing