More than a simple mod, it is a thematic expansion of weapons of DOOM 2016, each of these have been polished in its animations, it has a system of mods, parkour elements, elusive function as in DOOM Eternal, Grenades Syphon and Hologram, etc. This changes the gameplay of Brutal DOOM to follow the same rules of DOOM 2016 as the armor absorbs all the damage but decreases very quickly, staying in continuous mobility is the tactics of survival in the game, and yes, it has Glory Kills (They can be alternated between BD Black Edition or DOOM 2016 Arsenal)
More than a simple mod, it is a thematic expansion of weapons of DOOM 2016, each of these have been polished in its animations, it has a system of mods, parkour elements, elusive function as in DOOM Eternal, Grenades Syphon and Hologram, etc. This changes the gameplay of Brutal DOOM to follow the same rules of DOOM 2016 as the armor absorbs all the damage but decreases very quickly, staying in continuous mobility is the tactics of survival in the game, and yes, it has Glory Kills (They can be alternated between BD Black Edition or DOOM 2016 Arsenal).
For starters, the monsters now have more dangerous and aggressive new variants, so it makes the game more difficult, but it also makes it interesting. There is no longer a single grenade like BD because now there are the Frag Grenades, Syphon and Hologram, each with a special function and good for the player's survival tactics.
It is recommended to use the new keys of the mod, since they have the special functions such as changing the type of grenade, the quick punch that also serves to detonate the Glory Kills and the weapon improvement selector.
The mod works correctly in Deathmatch mode and Zandronum modes, the arsenal of weapons has been correctly balanced in these mods, since it has been optimized for these. But cooperative support that solves problems with functions has also been implemented.
New special animations that are present in the game, like the helmet that Doomguy puts helmet on when starting a game or the animation that appears every time the time of the demon rune morph ends when it returns us to humans.
New animations for the functions of kick, aerial kick, sliding kick, throw grenade and insult, will look much better during the game, I especially thank Tomtefar1988 as part of the code that controls these functions come from its Tomtefar's Extension mod.
New Functions such as the Side-Step (works by pressing the front, back, right or left button twice) followed by the DOOM Eternal Trailer that will help the players to push themselves laterally and help him to avoid the damage, this will be another survival mechanic for the players that play in a high difficulty in the game.
Load order of the files:
- 1) brutalv21.pk3 (base mod)
- 1a)bd21.X.Xpatch.pk3 (Optional, varius fixes for gameplay and monsters are needed for BD)
- 2) D2016ArsenalCode-r1.1.pk3 (main addon)
- 3) D2016ArsenalResources-r1.1.pk3 (resources are sprites, sounds, etc. used in the addon)
- 4) D2016Arsenal-HXRTCHUD.pk3 (Optional, HUD addon compatible)
- 5) D2016ArsenalPatch-X.pk3 (Compatibility patches for some wads)
Note: Do not redistribute or take anything out of the content without my permission, it really took me a week to do it.
Screenshoots
Credits:
- XV117 - ACS, Sprites, Sprite Edits, Monsters Code, Decorate Code
- Sergeant Mark IV - D2K16 Weapon Test 2 (Used as Base)
- Tomtefar1988 - The Base Weapon Code is based on your mod, so it is also credited, some sprites
- from Tomtefars Extension
- mryayayify, IDDQD_1337 - Sprites Contribution
- Dracologist - DOOM 4 Weapon Forge (Code Taked for Vortex Rifle Damage Upgrades)
- Neccronixis - Original Weapon Sprites
- Doomguy5th - New Sprites, Sounds, Effects and Code Recycled for this Mod
- D4T Team - New Sprites for Revenant Hands
- Xaser - Amazing Mod-Swaping Animations from Argent 0.5.3
- Hexereticdoom - Original version of HXRTC HUD
Time to rip and tear
hell yes!really enjoy this mod. i get the load order with brutal doom, but quick question, do you load the Hbound/eday patches to the corresponding megawad, before or after? or does it matter?
the patches must be the last ones to load to apply the changes in the mod, for example the patch for HellboundrevisitedforBD21 changes the way in which the armor and powerups of said Wad are generated, the eday patch is a bugfix for Belphegor bosses.
Plz, what is the name of this hud's mod on the first screenshot?
Media.moddb.com
Cats visor hud
psl how to install on pc
I will take a look, thanks man.
bug:if you upgrade your staticrifle increase damage it can still be upgraded even its been optained.
question:why the reaper use shotgun shells instead of argent energy?
really good, but bd ***** with gravity too much for the x2 jump and ledge grab to be super effective.
Gotta say I'm astounded by how far this sub-mod has come along, such tremendous work! I love that you've even managed to incorporate the glory kill system, which is certainly no easy undertaking. Plus, there's even the dash mechanic from Doom Eternal, awesome stuff man!
Side note however, and maybe it's just me, but the flashlight seems to constantly flicker when active. I don't recall this being present in the last beta build, though I wouldn't consider this any sort of "game breaking" bug. Also, attempting first-person ground executions on sergeants and their variants seems ineffective, whether on ground or jumping. Kicking them for a fatality works just fine though.
Other than that, this is pretty damn solid :) . I do have some suggestions for the double jumping and some air control if you're interested. Either way, looking forward to whatever updates this brings!
I got a question, i started to play evernity with the latest patch fix from bloodwolf(the one from discord),also with CatsVisor etc etc,
the problem come(not at all) when in the top left corner or where you put the text's,some texts appear like this:
-D4Powerinvulnv is not a type of powerup
-D4tpowerhaste is not a type of power up
Here some images and my load order:
Imgur.com
Imgur.com
Imgur.com
That's an issue with CatsVisor checking for non-existing inventory items. It does this to try and determine which mod the player is running, in this case the D4Arsenal, so it can properly display ammo counts and items.
oh ok thanks man.
***accidental double post***
Is there a trick to getting the updates?
PS: Congratulations on your excellent mod.
Is there a way to disable or reduce the Heavy Assault Rifle's recoil effect?
I think this post is dead
Nice mod!, can you add the classic weapon position sprites from 2016?
Hey I have a question: on the load order instructions it says:
1) brutalv21.pk3 (base mod)
1a)bd21.X.Xpatch.pk3 (Optional, varius fixes for gameplay and monsters are needed for BD) ....etc
Where can I find the second file "bd21.X.Xpatch.pk3" ? it is not incluided in the download file.
hey same problem here! i have problem with the sound! its not working
did you find something
I may be late, but I found its the Bloodwolf patch, you can either use bd21.0.3.pk3 or bd21.0.4.pk3
How do you use/Select the weapon upgrades? is there a key to switch between mods? I havent find any option to assign a key to switch mods. Please guys help!!
Reload key
Ok and how do I get the points for weapon mods/Upgrades ? Do I have to kill a certain amount of enemies? I just killed 3 masterminds and whenever I press the weapon upgrade key it says my upgrade points are insuficient. Can anyone help? thanks!
You need to find drones with a box in It (remplaces backpack)or find a box in the corpse of that doom4 based dead marine
Oh ok ok I get it now. Thanks mate!
How do i upgrade ammo capacity?
Use backpack yo upgrade your ammo capacity only one time if you try yo get othet backpack the backpack only gives you since you can upgrade the ammo capacity only one time
Cool! Can i share your mod on some other website? I will credit your name as developer of this mod.
yes
This is perhaps the best Brutal Doom 2016 themed mod out there. I could say it is a mix between brutal doom and D4T/D4T which is the most badass mix ever.
I would only add two elements which I think are missing or could be improved and will make it become the ultimate brutal doom addon:
Add the option to purchase the Praetor Suit / Upgrade to Praetor Suit (and use the D4T Sprites for the doom slayer hands)
2- Add the melee combat from D4T Crucible: which I think has the best doom melee combat, specially when you get the berserk.
I hope you can consider this suggestions for a future update!
Cools ideas but how is gonna make the hate finger Sprite for the praetor suit?
That's a good point. I'm sure that there are already sprites that can be modified so they look like the hate finger sprite. On the other hand, it is not that simple with the Fatalities, as they require another different set of sprites. But these fatalities can also be turned off, which is a plus.
But hey, would't it be great to have the praetor suit in this mod? I think it is tottaly worth the effort :)
yeah
No more updates ?
His working new EWM version
Whats the console command to summon the upgrade bot, i saw somewhere it replaces the nightvision upgrade but mine doesnt seen to work as it still spawns the goggles when i use "Summon NIghtvision"
Is there a more direct command to give myself the upgrade points?
Summon FieldDrone or Give UpgradeBoxToken
I see that some audio files simply recordings from D2016, if you need files that ripped straight from the game - I can throw you some (for example shotgun cocking sound, or whatever else + merge and export them into proper extension)
I love this mod
you can put the cut bfg modes from doom 2016 as upgrades here?
This only took a week?! Damn dude, you should work as a game developer if you aren't already
Hello I'm relatively new to the modding community, how do I use this mod, I already have brutal doom and gzdoom.
The thing you gotta do is also get ZDL (3.2.2.2 recommended), there's some YouTube tutorials about how to use it, once its configurated add the mods taking in account the load order in the description of the mod post. Hope I have helped you ;)
Made a video about mod's weapons, if anyone is interested
So I can't use some specific weapon improvements like the combat shotgun ones or the assault rifle, it says no mods available when doing alt-fire, I'm using Zandronum 3.0, also pressing reload key doesn't work.
Anyone else having issues on EDAY level 26 (DIS). The lever to exit the level is just gone now.
Help how do I run this thing𓆉
Amazing mod! 10/10