A Deathmatch map by Baladier.
Readme File:
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LURKBOX_2008
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* LEVEL INFORMATION *
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TITLE : Lurkbox 2008
REMADE for HL2DM by : Baladier
E-Mail : baladier@yahoo.com
HOMEPAGE : www.hurtlocker.net
DATE : December 1, 2008
GAME PLAY TYPE : DeathMatch & Teamplay
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* LEVEL DESCRIPTION *
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I decided to remake a HL1 map called lurkbox which was a favorite map of mine for
a long time back when I played HL1. Lurbox is a simple map with some decent
deathmatch and teamplay game play.
dm_Lurkbox_2008 is a large map with 2 distinct sides, there are bounce pads on
each side to help fling you over as well as some teleports to help you get
around the map quickly. In the center of the map is a bridge area that overlooks
both sides and tends to be a draw for players as it is one of the few places to
get health. In the center of one of the sides is the "lurkbox" which has a
supercharger in it, there is only one way in and one way out of the lurkbox.
It tends to be a camping spot which adds to the fun of the map.
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SUGGESTED PLAYER LOAD : 8 - 24+
DIFFICULTY SETTINGS? : N/A
NEW TEXTURES? : Yes, this map has a custom SKYBOX and other Textures
NEW SOUNDS? : No, using default soundscapes
CD TRACK # : 0
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* CONSTRUCTION *
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BASE MAP USED ? : Map made from scratch
EDITORS USED : Hammer Version 4.3
UTILITIES USED : Adobe PhotoShop CS3, VTFTOOL, GCFScape, VTFEdit, Pakrat, & more
COMPILE MACHINE : Core 2 Duo, 2MB RAM, x1950 ATI
COMPILE TIME : 'bout 10 minutes
TIMELINE : On and off this map took about 6 weeks to complete
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* SPECIAL INSTRUCTIONS OR INFORMATION *
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Put the ".bsp", ".txt", and the ".res" files into your:
...SteamAppsACCOUNTNAMEhalf-life 2 deathmatchhl2mpmaps folder
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* CREDITS *
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**[WTF?]Lurker for the original concept. Lurker made the original HL1 Lurkbox map.
**TH a.k.a. Whiskey for giving me the original inspiration to make a HL2 map and
for his vision throuhout the entire process.
**Lady Mortisha for helping beta test and providing some good level feedback
**All the other HL'ers that logged on to the Hurt Locker to download a beta map while
we were testing the map and helping us see how the map flows
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* COPYRIGHT/PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels without MY
consent. If you need the .vmf file, email me your request.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.