Originally appears in the Xbox title, Unreal Championship 2 the Liandri Conflict.
Readme File:
DM-Deadbolt][2
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Author: ShredPrince
All Static Meshes created by author (ShredPrince) for UT2004 using Maya PLE
All Shaders constructed from actual UC2 base textures
Email:sith_assassin@telux.org
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Custom Meshes: YES
Custom Power-ups: YES
Custom Shaders: YES
Custom Music: YES
Custom Sounds: NO
Custom Weapons: NO
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Map History:
Originally appears in the Xbox title, Unreal Championship 2 the Liandri Conflict.
I always wanted this map for UT2004.
The only problem was, I did not have the static meshes needed to create a truly faithful remake.
So I set about learning to model a bit, and making my own versions of the meshes that appear in this map.
I just turned on UC2, and used Maya PLE and got to work.
Now I am finally done after the long learning quest.
I previously released a rather neophyte effort to remake the map over a year or so ago.
This is why the map carries the “2” in its name.Known as DM-UC04-Deadbolt2k.
This version(Deadbolt2) is considered by myself,to be the “ultimate” version of the map in UT2004.
Anyone who knows the old map, or runs it on their server , or hosts it on a
download site, SHOULD DELETE IT!
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Credits:
DG_Unreal for a lot of help,
and the Super Adrenaline actor, and a little terrain tweakage with his cool software!
THANX SO MUCH ,DG_uNREAL, FOR ALL THE HELP,ESPECIALLY TOWARDS THE END THERE!
UTW_Mephisto
LancerX7
InstaChris
Snoogans460
DG_Unreal
UC2 shoutouts!
Acid
Syth Venom
Pigster
Fenix
Wreck
Oak
DarkSim
Eena
Much love to anyone I may have forgotten
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Map details:
I have tested the map on a NvidaFX5200 128, and a NvidiaGeForce6200 256, and it runs well on each.
For the 5200 maybe try 800x600 with high detail on the texture settings.
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Music From UC2 written by Kevin Repiel "KR".
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