Replaces all items, weapon pickups and powerups (as well as certain world geometry) with 3d versions. (this version is for DelphiDoom engine port)
This section contains the development of a project to convert items in Doom to a 3D Voxel, or volumetric pixel, format. Following recent developments, several ports have added support for Voxels and we can now use them in game. Current ports include ZDoom and DelphiDoom. GZDoom also supports the ZDoom pack, although technically it converts them to models first.
Special thanks to: