Curvature is a third person action platform game built using the Unreal Engine 3. You play as Bella, a teen-aged girl capable of encapsulating herself in a spherical energy field. This field can either become heavy and fast, or light and bouncy. Using these energy fields to build speed and momentum, you must roll and soar your way through a world of curves to reactivate a failing power-station and save the people of High-grid. Curvature was designed and built as a Final Project at Vancouver Film Schools Game Design program in a 8 week preproduction and 12 week production cycle.

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