A Control Point map by Ezekel.
added another path from the centre to the bases
added a fence around the raised platform to reduce effectivness of sentries there
removed the upper-opening above the train tracks in the bases to reduce effectivness of snipers (now snipers have to pay attention to the trains, or they will be hit
- added a new path from base to centre for both sides.
- reduced the effectiveness of sentries at the 2ndary points
- reverted the trains back to versionusedon 1.1a, to overcome issues where a player on top of them would block their movement.
added a dustmote effect to centrebuilding
added some computer sounds to the final point rooms
fixed issue that some props were floating above the ground
added additional clutter (barrels, crates, etc)
i've added a bit of detailing to the inside of the wooden buildings (namely support beams), changed some lighting settings, and added a couple of ammo packs to the centre and 2ndary points.