Long duration singleplayer map (about 40 minutes on UV). My first mapping
experience from the distant 2015. Created entirely on Doom 2 resources. Recommended ports: ZDoom, Boom.
Player here will have to explore an abandoned techno complex, lost in the mountains. Visit water channels, laboratories and, traditionally, cleanse demonic hordes from everythere. Initially, there was even a small plot attached to it, as map was planned like first of a series for future megawad, but it did not work out ...
After going through a series of edits, the map was refined, but situation with balance still require player to save ammunition and use a chainsaw more often. Despite the map roughness in many aspects, I received an approving feedback, thanks to which I began to continue my way in mapping, and giving a start to my long-term project Complex 502 - Descent. But this is a separate story ...
Publications: Doom Power | VK Group
For those who can't download due to timeout:
Doomworld.com
Looking forward to Descent.