A large and open-ended map fearuring about 70% of the available space, transformed into caverns, coast, and claustraphobia. prepared for CTD, TDM, and Deathmatch game modes. Capture the Diamond places the target diamonds mere yards apart from each other, on either end of the pallet-platform: it's a mad dash to see who gets there first as spawn points are much further away! Optimized for (Team) Deathmatch.

Coastal Caverns Hostagexchange
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