A combination of Ultimate DoomVisor HUD v1.84 with the v2.13 visuals and CATSVisorHUD Zandronum compatible. My own sprite combinations for damaged visor with reduced armour. Compatible with Zandronum.
Update removes many errors in loading so will boot 2x as fast
Removed some dead space in the visor so you see more of the screen
This is compatible with EWM & Tomtefars Light TPR mod
Update changelog
Fixed: too big keys graphics
Added additional level of damage to armour
This is a combonation of Cats visor and UDV visor. I have made my own sprite edits
- EKG heart monitor
- Weapon Ammo counter for unkonwn weapons
-Dynamic damage (armour and health)
- Separate damage sprites for low health and low armour (independent)
ZANDRONUM:
Load order should be something like this : THEN YOU CAN EDIT Cats menu
- any map wad
- your gameplay mod
- UDV_v1.84_A_BASE
- UDV_v1.84_C2_VISOR
- UDV_v1.84_D_MISC_NoMenuFont
- CatsVisorBasex.x.pk3
- CatsVisorCx.X.pk3
GZDOOM:
Load order should be something like this : THEN YOU CAN EDIT UDV menu (also Zandronum compatible)
NOTE: This setup is compatible with unmodified Cats v1.91 for added functions in GZ-Doom
- any map wad
- your gameplay mod
- CatsVisorBasex.x.pk3
- CatsVisorCx.X.pk3
- UDV_v1.84_A_BASE
- UDV_v1.84_C2_VISOR
- UDV_v1.84_D_MISC_NoMenuFont
Ive included my ini file (which has all the options settings, you can copy and paste the content s into your ini file in Zandronum)
Super Health & Armour
Full Armour, Very Low health
Good Armour, Good health
Medium Armour Low Health
Low Armour Good health
Low Armour Low health
Destroyed Armour, Full Health
200 armour, No health
If you don't have new weapons / fancy mod you can enable the ammo counter bars on the right
NOTE: The Enemy Radar combined with mini-map works when loading CATS 1.91 before my edited UDV.
The following options are how I ave it set up, especially important is cats - Lights must be on
Low Quality mode for UDV.
CatV_HPBottom=true
CatV_NoOverlay=false
CatV_StatsMini=true
CatV_ArmLght=true
CatV_Clock=false
CatV_OTyp2=false
CatV_EnHB=false
CatV_AmmIco=false
CatV_ArmIco=false
CatV_Altabar=true
CatV_ArmTyp=false
CatV_WeaNam=false
CatV_Mug=false
CatV_AmmoC=false
CatV_Inv=false
CatV_Screen=false
CatV_Stats=false
udv_hud_MinimumHP=10
udv_hud_drawHealth=false
udv_hud_enemyhealthbar=0
udv_hud_drawenemytag=true
udv_toggleAMvisor=false
UDV_ToggleShake=true
UDV_FaceAlpha=0.3
UDV_FaceAlways=false
UDV_Reflect=false
udv_toggletime=false
udv_togglename=false
UDV_EnableRadar=false
UDV_Mradaron=false
UDV_RadarEnabled=false
udv_toggleLQ=true
UDV_EMSArmor=40
UDV_EMSHealth=25
UDV_toggleBleeding=false
UDV_toggleRealAim=false
UDV_FlashlightLow=1
udv_darkdoom_save=40
udv_darkdoom=40
udv_lightarmor=0
udv_sounds=0
saehud_startarmor=true
saehud_togglemessage=false
saehud_togglelist=false
saehud_toggleammo=false
saehud_toggledamage=true
saehud_toggleinv=true
saehud_togglemug=false
saehud_togglestats=false
This is compatible with EWM & Tomtefars Light TPR mod
Full credit to saegiru, SchrdingCat and all contributors.
Original mods:
CatsVisorHUD
Moddb.com
UDV
Moddb.com
is normal that this hud can go tranparent in gzdoom 4.2.4?
No.
Make sure the correct option switches are selected (see description).
Only happens when I have armor
Lol I just fixed the problem changing visor quality to LOW
really like this mod, I'm assuming you can use the latest version of CAT with this? In Gzdoom, when you go into options, you got to menus for the huds, one UDV and one CAT, but either one you select you get CATs options probably because its loaded last?
They are both heavily modified and slapped together in a pretty rushed way. Only tested in Zandronum.
U are correct about the menu.
Loads Cats first to Edit UDV menu.
I removed lots of sprites from cats so if you load it with a original version you will get lots of numbers in the wrong spot.
This is not a polished mod. Just a workaround I'm using which I wanted to share, with my HUD sprite edits possibly interesting for a more capable modder.
thanks for the info! i really like it, and it works in gzdoom as well. I really like 1.91 because its gotta the minimap on screen, and it works perfectly for my tastes!
another thing I've noticed when loading UDV after CAT, the mini-map CAT uses is centered perfectly over UDV's radar system. So when it tracks enemy movement is puts them in the rooms the the mini-map displays. I don't know if that was what you intended or purely coincidental, either way its pretty neat.
Wow pretty cool!
Is it GZDoom? Cats 1.91?
yes, and yes, but UDV has to go second, atleast from what I've noticed, if you load CAT last, the radar function gets put in the upper right side of screen.
Such a cool discovery! nice job
When this addon feels more fusioned like puting the 2 menús instand of replacing one and mixing the features and fixing the mugshots(sometomes the Cats mugshot may turn into udv into Doom Guy mugshot for a seg im god Mode)and having visor sprites of high quality Mode fixing the problem of tranparent visor on high quality Mode or something along that lines
Yes, that would make it a proper visor addon. Like I wrote earlier, this is not a polished mod. Just a workaround I'm using which I wanted to share. I welcome a more dedicated modder to make those adjustments (the HQ sprites might be the biggest time cost).
Alright
try loading Cats 1.91 first, then you get both menus, and you get the radar on the minimap
i dont kinda care about the radar i just use the map that gzdoom has
Would be nice if we could remove those helmet borders and only keep the helmet's GUI, know what i mean?
Download the original UDV and zoom out one level (turn alternate doom HUD off). Is that what you mean?
Will try it out
can we use the minimap standalone? i mean just in combination with the UDV from seagiru?
I think so. Load Cats then the original UDV (from seagiru)
Hi thanks! I’m tried it out but stick to your version! it’s great!
Is it possible to implement the AI voice from udv? it would be awesome!
Hey man, another excellent complement, but I have a problem My pc is very poor and I need to play with one more zoom so that my fps are stable The problem is that I can only see life, armor and mugshot without the helmet Is that a problem of mine or the complement? Any way to see all the information without the hull edges? I use Zandronum, so I can't use normal UDV, and I don't like the zandronum version
When I try to load the radar I get that I need a module b could you pass me the link of that?
It is in the original mod. Link in description
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Love the Hud, my question is with mod you playing in that pic?
It's "prof existentials Tomtefars & EWM light"
Also.
The mappack is "Maps of Chaos"
Using also "BD21 xvme 1.3.1 enhanced monsters expansion" for new monsters, rego also drop some of the new weapons from the main mod
hello a question, where do I find the file CatsVisorBasekCx.x.p.p.p I already downloaded your mod and it is not there
there is a link in the description for it
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hello,quiero saver como se pone el mod? si es compatible con brutal o proyect brutality y ehhh...en que opcion del menu se activa y como se desactiva??
does it support LiTDoom?
I've got the .pk3 files for CATS loaded before UDV, is there any reason why my ammo list and other text popups are almost microscopic? My ammo counter and health is behind the visor as well, so im gonna keep playing with the order and options until my stuff looks right. Looks good other than that.