Camo Box is a modification of the Battlefield 2 Sandbox Mod.
Simply run the installer, making sure that you install into your BF2 directory. A desktop shortcut will be created.
First, click Multiplayer and Create Local Game. Add the map you want to the rotation, then hit Start Server.
Create a squad and then spawn at a spawnpoint of your choice. Open up the Server/Player info screen (default Tab) to get a list of the spawnable objects. Right-click to gain mouse control. Click on an object you wish to create and take your finger off Tab. You will then have it in your grip. You can move it around simply by pointing your gun, and you can use the other options on the command rose to further manipulate the object.
You can then leave the object in its place by hitting Drop Object. If you picked up a ragdoll object, right-click the Drop/Freeze button to freeze the object in its place. Then, if you want to spawn another copy of the object (with the same rotation), simply click Create Object.
To save/load your creations, type the following options into the chat:
They will be saved into mods/camobox/saved/.
In [mods/camobox/settings/sandbox.con], you need to set an admin or two, this specifies who can save/clear the sandbox while in MP mode as well as use the Admin Tools.
Due to limitations in the BF2 engine, there are a few differences between SP and MP games:
* The distance of the visual tracer (white circle) does not change.
* Ladders cannot be spawned in Multiplayer.
Sir. Twister - Mod Leader
Sir. GMEM - Research, Public Relations
Sir. RKO - Skins
Sir. Steelers743 - Skins
Sir. Quickfeet - Skins
Wolfiejr - Coding
Bassie12 - Getting us started, coding
Sandbox Addicted - map packs
Sat_Nav - His Battlefield 2 Content
Dirt Bike mod - Dirt bike.
Special thanks to Sir. Elxx for letting us use the wonderfull Sandbox mod.
Elxx.net Code Labs - Sandbox development news
The Sir. Community
Sandbox Addicted - Sandbox community for discussion and sharing your creations
Conditions and Limitations: This software is provided "as is". In no event shall the author, authors or contributors be held liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including) but not limited to, procurement of substitute good or services; loss of use, data or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability arising in any way out of the use of this software, even if advised of the possibility of such damage.