Description

A pack of special brightmaps for sprites and textures

Preview
Brutal Doom special brightmaps
Comments
OldDavidBr
OldDavidBr

GZDOOM Version?

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Mr.Triggerbot Author
Mr.Triggerbot

It works well with GZDOOM

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OldDavidBr
OldDavidBr

1.8.2 or Higher?

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OldDavidBr
OldDavidBr

Yea it worked on mine one.
But the Glowing Eyes and the others textures dont appear.

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Mr.Triggerbot Author
Mr.Triggerbot

I am using the version 2.2.0 of gzdoom

This one:https://gzdoom.drdteam.org/page.php?page=download

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OldDavidBr
OldDavidBr

Cant use this one bcuz one of my drivers but nice Mod :)

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Michalemodelcitizen
Michalemodelcitizen

it will work on any version expect for skulltag

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Doomenator
Doomenator

Brightmaps for monsters, items and textures need to do separately. To ensure compatibility with other mods and texture packs.
And don't see Brightmaps for barrels.
I.imgur.com

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Mr.Triggerbot Author
Mr.Triggerbot

Thanks for poninting out flaws, i am gong to Fix everything Very Soon.

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Guest
Guest

Does this replace GZDoom's brightmaps file or does it work with it?

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Mr.Triggerbot Author
Mr.Triggerbot

It does not replace GZDOOM brightmaps

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wpninja
wpninja

One recommendation I would make is try to make monster brightmaps separate from map brightmaps. This way people can use HD textures and not have miss-aligned lighting.

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Mr.Triggerbot Author
Mr.Triggerbot

Monster brightmaps are already in a separate file from the Map brightmaps.

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SomeDeathMarine
SomeDeathMarine

Nice!

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GamingMarine
GamingMarine

Does not work for me.
I'm using Zandronum 3.0 beta WITH OpenGL mode on.

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Mr.Triggerbot Author
Mr.Triggerbot

Sorry, but I only Tested this addon with GZDOOM.

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Kelevra_Nod
Kelevra_Nod

will work on PB 2.03?

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Guest
Guest

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Guest
Guest

Does this work with BD V21?

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