This prefab has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest prefab.
Third version of new addon for BD64.
Full version AN 1.4 packed with Zandronum v3.0 alpha.
Warning BD64 doesn't work with latest gzdoom build, because changes in A_M_Refire behaviour
Installation:
1 - Unzip the content.
2 - Place a doom2.wad file in the main folder. It doesn't matters if you got the file from Steam, Gog.com, whatever, any official version of the doom2.wad file will work. Final Doom iwads (tnt.wad and plutonia.wad) will also work.
3 - Use "zandronum.exe" to play. You can make a shortcut of it on your desktop.
(You can migrate your old zandronum profile(Zandronum-UserName.ini) Copy this file from old zandronum to new zandronum) (Or Delete skins folder in your zandronum, and extract only skins folder from archive :) )
This package only works for Windows users. It supports any Windows version.
If you are using Linux or Mac, you need to download a new sourceport, extract all the 3 files from the skins folder, and configure everything manually.
In this addon i try improve gameplay, fix some bugs and etc...
1. Merged to V2.0
2. Added option for disable stamina
3. Added Blood Splashes on screen ( you can disable in settings )
4. Fixed bug when you stand and hold run button, stamina decreases
5. Reduced vertical recoil for tactical minigun
6. Reduced running stamina usage
7. Removed BD reloading button, please use standard reload option in settings
8. Fixed SSG ammo usage and Added SSG reload(Define reload in settings)
9. Fix for MAP07(Visible Middle texture)
10. Increased speed for demons
11. Fixed all missing actors
12. Added Kicks;
13. Added Blood footprints;
14. Fixed giving souls from chaingunner;
15. Fixed doomdefs;
16. Fixed casing missing sounds;
17. Blood decals now slightly darker;
18. Fixed all load up errors;
19. Fixed imp xdeath sprites;
20. Added cvar for chainsaw ammo usage. (You can change only one time per game);
21. Removed always pickup flag from weapons;
22. Revert direction sprites for Shotgun and Minigun(Right-Left to Left-Right like other weapons).
Sorry guys for bad description. I never knew how to write descriptions :)
Average
9.56 votes submitted.
Amazing work, buddy). Kicks, bag fixes. So nice. And My God, thank you thank so much for Chainsaw! What I want!)). Keep going).
Does not run in combination with other mods.
I woyld love to see a mittlr change in the survival horror diificulty,
The respawn a least each two minutes, or just erase it.. A leave tgat forthe hardest one
This comment is currently awaiting admin approval, join now to view.
Hey, having some troubles launching the mod. It says: Remove 'bd_bloodamount' and all other conflicting cvars from your ini and restart Zandronum to continue. Love some help :)
How do you use this add on? It would help if you included instructions.
I'm getting the same error message that others are getting:
Script error, "bd64gameV1cqfx.pk3:cvarinfo" line 1:
cvar 'bd_bloodamount' already exists
Remove 'bd_bloodamount' and all other conflicting cvars from your ini and restart Zandronum to continue.
Can someone help, please?
move the main game pk file out of your skin folder and put the one you have downloaded called bd64 and put that one in to skins folder now it should work
I did this and it makes Zandronum crash when starting up. :(
IronicTiming
Yeah, i'm getting the same issue.
same to
I LOVE IT!, DINAMIC LIGHTS! YEEE.
This works or not? How we have to use it? It would be coll to have a guide.
By uts own, do not load the regular Bd74 with this.
it won't start Script error, "bd64gameV1cqfx.pk3:cvarinfo" line 1:
cvar 'bd_bloodamount' already exists
Remove 'bd_bloodamount' and all other conflicting cvars from your ini and restart Zandronum to continue.
You load my mod and bd64. Remove original bd64 pk3.
what do you mean i only have bd64gameV1cqfx.pk3, bd64mapsV1cqfx.pk3, ZD64MUSIC.PK3 an bd64.pk3
and zandronum crashes and this is the error Code:C0000005 (Access Violation - tried to read address 00000000
address 0046AD8D
Sorry for this my mistake. Fixed, Please Redownload
thank its works now
This comment is currently awaiting admin approval, join now to view.
thank you so much for this add-on, this fixes many of the problems i had with this game. keep up the good work.
can we have a new menu screen for Absolute Nightmare
Problem: when using the alternative/GZDoom HUD with the kill/secret/item counters enabled, the sprint meter overlaps them.
I'd just fix it myself, but it looks like the source code for the ACS module isn't bundled in your WAD…
Oh crap. I commented on the wrong mod! Sorry!
cant wait for the update for v2!
Good news, update probably today! :)
Small update released! :)
great!
Oh yes). New version).
its me or theres a bug when you try to reload the plasma gun whem is full, all weapons desapear.. wierd.
A Suggestion: fix the RPG reload
Bug Report: When fuel usage is enabled, the Chainsaw stops playing its idle animations and sounds when at 0 Fuel. However, the weapon can still be used normally, despite running off of fumes. Also, check your PM's for additional bugs regarding Blood Ode. Keep up the good work!
Any chance you'll add a cocking animation to the rifle?