Replaces the chair, toolbox, and flashlight props with models true to their brush-based counterparts.
The chair and toolbox model were only used in one scene, so this makes them consistent with how they look elsewhere in the game.
The chair came directly from the original prefab, so it should be 100% accurate. I couldn't find a prefab for the toolbox and didn't want to deal with decompiling a GoldSrc map, so I made an approximation of it from scratch. Made two variants of it, one with the handle and one without. Flashlight was done from scratch without reference material.
- Valve (models, textures)
- Gearbox (anims)
- Egon-Houstuvk (models)
Navigate to your Half-Life directory (Something like C:\Program Files (x86)\Steam\steamapps\[USERNAME or common]\half-life). Blue Shift should already be installed here.
Place the "bshift_addon" folder in that directory. Launch Blue Shift, go to Options-->Video and tick the "Allow custom addon content" box.
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Another fine set of skins delivered. I'll just wait a bit and then I'll play Blue Shift once again. This time in true LD, the way it should have been made. All thanks to you.
Glad to hear it! I've got some more GoldSrc stuff coming soon.
I like it. Even with HD Pack being used, it feels like these props are brushes too, not the separate models.
The flashlight, IMHO, looks better than original one.