Battle Tanks is a Warcraft III: The frozen Throne map.
CHANGELOG
v 8.04
* Increased the range of Outrun to 1000
* Trader is slower (275)
* Slightly increased the cooldown of Shadowwalk
* Changed Soulstone
* Changing the weapon mode now only takes 5 seconds
* Anti-Building-Weapons are now also able to change their fire mode
* Tinker Tower are no longer affected by creep upgrades (because of the fatal errors)
* Fixed some Bugs
v 8.03
* Heavy Tank 500 Gold cheaper and 500 less HP, Rocket stuns for 0,5 seconds
* Goblin Tank 500 Gold cheaper
* Air Ship more expensive (500 Gold), added 400 HP, replaced Life-Drain and Plasma Rain is stronger
* Thunder Storm has less range and one second casting time
* Replaced Soul Burn because of a bug
* Trader Remake
* Detector now costs 300 Gold
* Tech Mech can't use active item-abilities anymore
* Fixed one Fatal Error
* Removed some bugs
v 8.02
* fixed even more bugs
v 8.01
* Bug fixing
v 8.00
* Factory healing changed from 200HP/sek to 50HP + 2%/sek
* Vehicle and Artillery Factory now heal 50HP + 4%/sek
* Tower cheaper (500 gold)
* Trader now loses his trading items upon death
* Increased Trader reward by 50%
* Merged Trade and Normal Mode
* Increased respawntime (10 sek +0.2% Tank cost to 10 sek + 0.4% Tank cost)
* Every summoned unit and Tinker's Tower are now influenced by creep upgrades
* More items are upgradable now
* New items: Huge Explosives/Mines, Tech Mech, Detector
* New building for tower ruins: Barricade
* 3 new weapons: The Light Fantastic, Soulstone, Devil's Curse
* Teleporter now also costs 25 mana
* Ghost Tank and Guard are stronger
* Heavy Tank and Goblin Tank are more expensive (+1000 Gold)
* Balanced many abilities
* Rebalanced every weapon in the game
* Removed some Bugs
v 7.58
* Fixed a bug with "-playerswap"
* Fixed some teleport-stuck places
v 7.57
* Ghost Tank is stronger
* -playerswap to swap control
* Fixed a bug with upgrade-gold
v 7.56
* Fixed some bugs
v 7.55
* Fixed a bug with mines and explosives
* Probably winter tournament map
v 7.54
* Fixed some bugs
v 7.53
* Fixed some bugs
v 7.52
* Fixed a bug with "-notips"
* Explosives are cheaper
v 7.51
* Fixed some bugs
* Healer are weaker
v 7.50
* "-abortleague" with Voting
* Ultimatie Pack contains Detector
* Repair-Items are better
* Less bounty for towers
* More bounty for creeps
* Buildings are less strong
* No more additional income for CPs
* Shredder - Unit Teleport balanced
* New Shop: Goblin Trader
* CP-Teleporter cheaper (75)
* Replaced Vehicle-Info with CP-Teleporter
* CP-Teleporter no longer as an item
* Slower creep spawn-rate
* "-handicap x" for self
* Tips ("-notips")
* Placed Heal-items on the map
* Battery added
* Siege Pack (Calls Mortar Teams, reduces armor)
* Weapon division between Goblin Shop and base is different
* Update as an XP-Up
* New Tank: Ghost Tank
v 7.48
* Mines deal 20% less damage
* Fixed some bugs with the league
v 7.47
* removed "-cam" because of bugs
* no league games from older versions are accepted
v 7.46
* Fixed some bugs
* "-cam" for a 3rd person camera added
v 7.45
* Bombs and AA Gun cost 6000 gold
* Light Plasma Gun has now 2 projectiles
* Demolisher costs 1900 gold
* Multi-Bow costs 1100 gold
* Helicopter has 900 HP
* Tinker has 300 HP
* Fixed some bugs
v 7.44
* When leaving the game, dropped items are sold
* Fixed a bug on buying a Machine Gun
v 7.43
* Optimized some tooltips
* Removed AA Gun and Bombs
* Added Machine Gun and Grenade Launcher
* Edited Basic Cannon
* Guard, Frost-Robot and Heavy Tank are stronger
* Fixed the bug with invisible units
* Mines are activated after 3 seconds
* No Pool is standard and can be deactivated with "-share"
* The income after leavers is less highered than before
* Players who are away cannot take items
v 7.42
* Power Pack fixed
* Mine Remote Fuse Splash
* Fixed bug with used items
* Gold division on start
v 7.41
* Winter landscape
v 7.40
* Repair Kit repairs instantly
v 7.39
* Landscape is more open for groudn units
v 7.38
* Removed some text bugs
* Removed a bug with the CP-Teleporter
v 7.37
* Healing is only reduced by 25% when all CPs are hold
* All league players have to type "-league", not only one
* "-whosleague" shows all players who are registered for the league
* When upgrading troops you earn 3% of your allied force
v 7.36
* Effect while casting the CP-Teleporter
* The teleporter has now a range of 3500
* Fireball Cannon costs 2200 gold
* Abilities are weaker
* 20% less bounty for units and buildings
* Anti-tank weapons are 20% weaker
* Each team receives additional 5 gold per second
* Only one player per team has to type "-league"
v 7.35
* Fixed different bugs with items (Sell, take)
* As soon as the host types Nopool etc, a message is diesplayed
* Control Point Teleports need 3 seconds
* Aiming Rocket and Lavabolt have less range
* Hail of Bombs, Hell Fire and Infernal Fire-Rain are weaker
v 7.34
* -give works again
* Chaos Teleport works again
* Thunder Tank is weaker
* Fixed a league bug
v 7.33
* Fire Bomb fixed
* -give gives warning when nopool is enabled
* -mode views nopool, too
* Basic Magic Upgrade costs are right
* Remote Fuse has cooldown
* Control Points are placed different
* Fixed trader bug
* Tinker can plant mines
* Mines explode when air is nearby, too
* Fixed a stratigic location bug
v 7.32
* Tinker is weaker
* Fixed weapons upgrade bugs
* You can only buy a new tank, when your items are ready
* Edited the center
* Insane AI is cheating now
* Anti-building weapons have a longer range
v 7.31
* Fixed lots of bugs
v 7.30
* Added Strategic Locations
* New Mana-Values
* Progress Bars show Control Point conquest
* Added a sound when starting to conquer a CP
* Traders have less reward
* New weapons upgrade method
* Some items rebalanced
* Tinker has new abilties
* Rush / Ultra Rush: More start experience
* Minimum for league games is now 2 league players per team
* Option: Conquest Victory (-cv)
* AI is better
* Only English versions of Battle Tanks now
* New League System
* Win, when all enemies have left the game
* Explosives and Mines are fixed
* Edited Map Center
v 7.25
* Fixed bug in the trading system
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